HeroXL
Smash Journeyman
Hey guys, I have a question about MK's sideB for the people who played him. I was at E for all and whenever I used that attack it was a pretty much guarenteed hit. I pretty much eats up your shield, if you try to jump over it MK can just follow with it. Never tried, but the hitbox looks to be to big to spot dodge. On top of that it does crazy damage for one move with insane priority. How do we stop this attack? I know we wont know for sure, but we can speculate right? and if anyone had any experience with it at E for All, then all the better. Now about recovery, Mk's (and pits) recovery has been touted as awesome which is all well and good, but it seems like pretty much all the cast has a good recovery (minus Ike). When I was playing it seemed like noone had any trouble making it back to the stage when they were knocked off, unless im losing it, but it seems like KO's are going to be huge for getting kills more so than they were in melee. So anyone else notice this?