I'm once again seeking advice.
So here's what's goin' on. I'm the older brother and as such, I am better than my little bro in terms of technical skill and mindgames. I'm very quick to exploit any of his bad habits, such as not attacking while he floats back down to the stage and instead wait for him to air dodge which then leaves him wide open to an U-air (small tip to all of you, unless you all already do that).
But the problem now, is that i think i've played him too much and he's learning very quickly (couldn't be prouder). So now, it's extremely difficult to get back to the stage unharmed. Before I could get him most of the time by timing/spacing my F-air, but that's stopped working once he got his D-air/F-air timing/spacing down. Then i moved on to well-timed air dodges just to get through, but i'm noticing that he's finally getting wise to it and copying what I do. So now i'm stuck and all i can do now is pray he messes up when i air dodge. Also, I'm forced to airdodge because it's way better than taking a shuttle loop in the face.
I've tried getting back to the stage from all angles. Coming from below gets beat out by D-air, stage level beat out by D-air/F-air, and above gets beat out by shuttle loop/D-air(after baited air dodge).
Anything i haven't tried?
Also, on the subject of edge fights. How can a metaknight be edgeguarded other than a well-timed/lucky down B? (Even then it's really risky because a whiff means i'm now below the stage set up perfectly for his D-airs) From my experience shuttle loop beats all my aerials.
Thanks in advance.
So here's what's goin' on. I'm the older brother and as such, I am better than my little bro in terms of technical skill and mindgames. I'm very quick to exploit any of his bad habits, such as not attacking while he floats back down to the stage and instead wait for him to air dodge which then leaves him wide open to an U-air (small tip to all of you, unless you all already do that).
But the problem now, is that i think i've played him too much and he's learning very quickly (couldn't be prouder). So now, it's extremely difficult to get back to the stage unharmed. Before I could get him most of the time by timing/spacing my F-air, but that's stopped working once he got his D-air/F-air timing/spacing down. Then i moved on to well-timed air dodges just to get through, but i'm noticing that he's finally getting wise to it and copying what I do. So now i'm stuck and all i can do now is pray he messes up when i air dodge. Also, I'm forced to airdodge because it's way better than taking a shuttle loop in the face.
I've tried getting back to the stage from all angles. Coming from below gets beat out by D-air, stage level beat out by D-air/F-air, and above gets beat out by shuttle loop/D-air(after baited air dodge).
Anything i haven't tried?
Also, on the subject of edge fights. How can a metaknight be edgeguarded other than a well-timed/lucky down B? (Even then it's really risky because a whiff means i'm now below the stage set up perfectly for his D-airs) From my experience shuttle loop beats all my aerials.
Thanks in advance.