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Meta Knight Damage Output Thread

Curlz

Smash Lord
Joined
Apr 30, 2009
Messages
1,158
Location
Lafayette, LA
I posted this already in the "Move Set: Changes, Cutsom, Nerfs, and More!" Thread already, but I figured I'd make a new thread about it anyway so everyone can have an easily accessible reference.

Here is the damage output for each move when it is completely refreshed.

-Tests performed on Mario in Training Mode on Battlefield.

Jab:
•1% Per Jab
•2% Finish
(Tapping A in front of opponent will do a 7% total combo [5 jabs->1 Finish)

Forward Tilt:
•FT1-2%
•FT2-2%
•FT3-3%
(7% total)

Down Tilt:
•5%

Up Tilt:
•5%
(7% on tipper)

Forward Smash:
•16% (Uncharged)
•17%-19% (Partially Charged)
•22% (Fully Charged)

Down Smash:
•DS1-7% (Uncharged)
•DS1-8% (Partially Charged)
•DS1-9% (Fully Charged)
•DS2-10% (Uncharged)
•DS2-11%-12% (Partially Charged)
•DS2-14% (Fully Charged)

Up Smash:
•US1-3% (Uncharged)
•US2-2% (Uncharged)
•US3-4% (Uncharged)
(Uncharged Up Smash hits for 9% total)
•US1-3% (Partially Charged)
•US2-2% (Partially Charged)
•US3-4%-6% (Partially Charged)
(Partially Charged Up Smash hits for 10%-11% total)
•US1-4% (Fully Charged)
•US2-2% (Fully Charged)
•US3-5% (Fully Charged)
(Fully Charged Up Smash hits for 12% total)

Neutral Air:
•5% (Sour Spot)
•7% (Sweet Spot)

Forward Air:
•FA1-2%
•FA2-1%-2%
•FA3-3%
(Forward Air hits for 6%-7% total)
(FA2 is a spike depending if you Fast Fall or not. If it spikes, it does 1%. If it does not spike it will do 2%. It is possible to spike your opponent AND connect FA3 and if this happens they will be sent flying instead of being Spiked)

Back Air:
•BA1-2%
•BA2-1%
•BA3-4%
(Back Air hits for a total of 7%)
(BA2 is a Soft Spike)

Down Air:
•6%

Up Air:
•5%

Forward Throw:
•3%
(45 degree trajectory)*

Back Throw:
•10%
(40 degree trajectory)*

Down Throw:
•7%
(50 degree trajectory)*

Up Throw:
•10%
(80 degree trajectory)*

* - Vector Dependent

Neutral Special:
•1%-2% Per Hit (Mashable)
•3% Finish

Side Special:
•1% Per Hit
•3% Finish

Down Special:
•14% (Slashing Upwards/Away from Face//Backwards Movement)
•15% (Slashing Downwards/Away from Body//Stationary)
•16% (Slashing In Front/Across the Body//Forward Movement)

Up Special:
•USp1-6% (Aerial)
•USp1-9% (Grounded)
•USp2-6%

Please let me know if there is anything I messed up on as there is room for human error. Hope this helps guys.

Custom Moves coming soon.
 
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