Curlz
Smash Lord
I posted this already in the "Move Set: Changes, Cutsom, Nerfs, and More!" Thread already, but I figured I'd make a new thread about it anyway so everyone can have an easily accessible reference.
Here is the damage output for each move when it is completely refreshed.
-Tests performed on Mario in Training Mode on Battlefield.
Jab:
•1% Per Jab
•2% Finish
(Tapping A in front of opponent will do a 7% total combo [5 jabs->1 Finish)
Forward Tilt:
•FT1-2%
•FT2-2%
•FT3-3%
(7% total)
Down Tilt:
•5%
Up Tilt:
•5%
(7% on tipper)
Forward Smash:
•16% (Uncharged)
•17%-19% (Partially Charged)
•22% (Fully Charged)
Down Smash:
•DS1-7% (Uncharged)
•DS1-8% (Partially Charged)
•DS1-9% (Fully Charged)
•DS2-10% (Uncharged)
•DS2-11%-12% (Partially Charged)
•DS2-14% (Fully Charged)
Up Smash:
•US1-3% (Uncharged)
•US2-2% (Uncharged)
•US3-4% (Uncharged)
(Uncharged Up Smash hits for 9% total)
•US1-3% (Partially Charged)
•US2-2% (Partially Charged)
•US3-4%-6% (Partially Charged)
(Partially Charged Up Smash hits for 10%-11% total)
•US1-4% (Fully Charged)
•US2-2% (Fully Charged)
•US3-5% (Fully Charged)
(Fully Charged Up Smash hits for 12% total)
Neutral Air:
•5% (Sour Spot)
•7% (Sweet Spot)
Forward Air:
•FA1-2%
•FA2-1%-2%
•FA3-3%
(Forward Air hits for 6%-7% total)
(FA2 is a spike depending if you Fast Fall or not. If it spikes, it does 1%. If it does not spike it will do 2%. It is possible to spike your opponent AND connect FA3 and if this happens they will be sent flying instead of being Spiked)
Back Air:
•BA1-2%
•BA2-1%
•BA3-4%
(Back Air hits for a total of 7%)
(BA2 is a Soft Spike)
Down Air:
•6%
Up Air:
•5%
Forward Throw:
•3%
(45 degree trajectory)*
Back Throw:
•10%
(40 degree trajectory)*
Down Throw:
•7%
(50 degree trajectory)*
Up Throw:
•10%
(80 degree trajectory)*
* - Vector Dependent
Neutral Special:
•1%-2% Per Hit (Mashable)
•3% Finish
Side Special:
•1% Per Hit
•3% Finish
Down Special:
•14% (Slashing Upwards/Away from Face//Backwards Movement)
•15% (Slashing Downwards/Away from Body//Stationary)
•16% (Slashing In Front/Across the Body//Forward Movement)
Up Special:
•USp1-6% (Aerial)
•USp1-9% (Grounded)
•USp2-6%
Please let me know if there is anything I messed up on as there is room for human error. Hope this helps guys.
Custom Moves coming soon.
Here is the damage output for each move when it is completely refreshed.
-Tests performed on Mario in Training Mode on Battlefield.
Jab:
•1% Per Jab
•2% Finish
(Tapping A in front of opponent will do a 7% total combo [5 jabs->1 Finish)
Forward Tilt:
•FT1-2%
•FT2-2%
•FT3-3%
(7% total)
Down Tilt:
•5%
Up Tilt:
•5%
(7% on tipper)
Forward Smash:
•16% (Uncharged)
•17%-19% (Partially Charged)
•22% (Fully Charged)
Down Smash:
•DS1-7% (Uncharged)
•DS1-8% (Partially Charged)
•DS1-9% (Fully Charged)
•DS2-10% (Uncharged)
•DS2-11%-12% (Partially Charged)
•DS2-14% (Fully Charged)
Up Smash:
•US1-3% (Uncharged)
•US2-2% (Uncharged)
•US3-4% (Uncharged)
(Uncharged Up Smash hits for 9% total)
•US1-3% (Partially Charged)
•US2-2% (Partially Charged)
•US3-4%-6% (Partially Charged)
(Partially Charged Up Smash hits for 10%-11% total)
•US1-4% (Fully Charged)
•US2-2% (Fully Charged)
•US3-5% (Fully Charged)
(Fully Charged Up Smash hits for 12% total)
Neutral Air:
•5% (Sour Spot)
•7% (Sweet Spot)
Forward Air:
•FA1-2%
•FA2-1%-2%
•FA3-3%
(Forward Air hits for 6%-7% total)
(FA2 is a spike depending if you Fast Fall or not. If it spikes, it does 1%. If it does not spike it will do 2%. It is possible to spike your opponent AND connect FA3 and if this happens they will be sent flying instead of being Spiked)
Back Air:
•BA1-2%
•BA2-1%
•BA3-4%
(Back Air hits for a total of 7%)
(BA2 is a Soft Spike)
Down Air:
•6%
Up Air:
•5%
Forward Throw:
•3%
(45 degree trajectory)*
Back Throw:
•10%
(40 degree trajectory)*
Down Throw:
•7%
(50 degree trajectory)*
Up Throw:
•10%
(80 degree trajectory)*
* - Vector Dependent
Neutral Special:
•1%-2% Per Hit (Mashable)
•3% Finish
Side Special:
•1% Per Hit
•3% Finish
Down Special:
•14% (Slashing Upwards/Away from Face//Backwards Movement)
•15% (Slashing Downwards/Away from Body//Stationary)
•16% (Slashing In Front/Across the Body//Forward Movement)
Up Special:
•USp1-6% (Aerial)
•USp1-9% (Grounded)
•USp2-6%
Please let me know if there is anything I messed up on as there is room for human error. Hope this helps guys.
Custom Moves coming soon.