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Melee for WII U (Remake)

Do you think a remake of Melee for the WII U is a good idea? (Mostly for Wi-fi matches)


  • Total voters
    46

Demna

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So, by chance, if Smash4 had an option where you could access an HD remake of Melee with the exact same characters/controls/techniques. The main purpose of this remake is to play Melee via Wi-fi. If that were to happen, would you be an advocate to it? Why or why not?
 

Upke

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Melee on Wi-Fi ain't easy. You and your opponent(s) need really good connections because Melee is so fast-paced and polls for inputs several times a second. They would have to restrict play to regions like NA, EU, Asia, etc. if not even EC and WC separated.
 

Revven

FrankerZ
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They wouldn't be able to have lightshielding because the Wii U gamepad (and the Pro Controller) don't have analogue triggers. So, no way it's happening and to a lesser extent I doubt they'll put it up on VC because of that (and that goes the same for some other Gamecube titles like Sunshine).

Would it be cool? Absolutely. But it'd require players to relearn something (assuming lightshielding would be mapped to something else). And I can't see people wanting to get a Wii U for it when the original works and tons of people still have Gamecubes, Gamecube controllers, and even Wiis.
 

Fortress | Sveet

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Melee on Wi-Fi ain't easy. You and your opponent(s) need really good connections because Melee is so fast-paced and polls for inputs several times a second. They would have to restrict play to regions like NA, EU, Asia, etc. if not even EC and WC separated.

Yeah. I am from Chicago area and I play DotA on EC and WC servers. I generally have 90-100ms from WC and 60-70ms to EC, which is approximately 6 frames of lag from WC and 4 from EC (1 frame = 1/60sec ~= 17ms). At those delays, I doubt I could manage any of the reactions I do in person. Hell, I doubt marth could edgeguard spacies on reaction; the jab would have to come 5 frames earlier and its hard enough to do it when theres no lag. Not even M2K could tech chase with sheik on reaction.

I would not play Melee on Wi-Fi. I already have the ability to play Melee online, but I don't, because even 1 or 2 frames of lag reduces the quality of the matches. I prefer melee to be the way it is now: get off the couch, get in the car, go to someone's house and play.
 
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6 frames? That's the amount of lag you get from most LCD screens I believe. Play with an LCD for awhile. You'll get use to the online portion?
 

Upke

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Yeah. I am from Chicago area and I play DotA on EC and WC servers. I generally have 90-100ms from WC and 60-70ms to EC, which is approximately 6 frames of lag from WC and 4 from EC (1 frame = 1/60sec ~= 17ms). At those delays, I doubt I could manage any of the reactions I do in person. Hell, I doubt marth could edgeguard spacies on reaction; the jab would have to come 5 frames earlier and its hard enough to do it when theres no lag. Not even M2K could tech chase with sheik on reaction.

I would not play Melee on Wi-Fi. I already have the ability to play Melee online, but I don't, because even 1 or 2 frames of lag reduces the quality of the matches. I prefer melee to be the way it is now: get off the couch, get in the car, go to someone's house and play.
But I don't have a car. :(
So having one frame of lag is better than no Melee for me.
 

Mr.Jackpot

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6+ frames of lag? *****, I move televisions to get perfect Melee play.
 

KingofPhantoms

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Personally I'd like a Melee remake with Wifi, since I've never battled anyone in that game who knows how to play. It's a good idea, but unlikely. At least, included with Smash4 anyways.

If it would happen, it would probably be a seperate game, which I would look forward to if it would be announced. I'm still looking forward to the HD remake of Wind Waker. :awesome:
 

Fortress | Sveet

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Most LCDs are not 5 frames or more. Newegg doesn't even list LCDs with a response time of more than 10ms (anything under 17ms is 1 frame of lag). You would have to find an old plasma or projection TV to find 5 frames of lag, I think. In any case, it is definitely not something I would choose to play melee on.
 

Demna

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Melee is indeed a fast-pace game and would require a lagless connection. Hopefully the WII U internet connection would be good enough (as promised...) to fully play Melee up to it's potential. Nintendo did state that they are releasing Gamecube games on the VC. Therefore, a remake of Melee isn't impossible.
 

The 2t

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Most LCDs are not 5 frames or more. Newegg doesn't even list LCDs with a response time of more than 10ms (anything under 17ms is 1 frame of lag). You would have to find an old plasma or projection TV to find 5 frames of lag, I think. In any case, it is definitely not something I would choose to play melee on.
Response time isn't the same as actual lag while playing melee though, pretty sure it's just the time it takes for pixels to change on the screen. If an LCD TV legitimately had only 10ms of lag I doubt anyone would even notice the difference at all.

Actual lag comes from the whole upscaling process and a couple of other things and it ends up being much, much bigger than the stated 10ms response time. Easily over 100ms on most, though some are less laggy than others.
 

The 2t

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^ Yeah that sounds about right, around 1/10th of a second

It's enough for anyone who knows what they're doing to be thrown off, but still low enough for your random casual friend to be all like "just play dude, wtf I can't even feel it"
 

Fortress | Sveet

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Response time isn't the same as actual lag while playing melee though, pretty sure it's just the time it takes for pixels to change on the screen. If an LCD TV legitimately had only 10ms of lag I doubt anyone would even notice the difference at all.

Actual lag comes from the whole upscaling process and a couple of other things and it ends up being much, much bigger than the stated 10ms response time. Easily over 100ms on most, though some are less laggy than others.
Response time (technology), the time a generic system or functional unit takes to react to a given input. In this case, how long it takes for the console to send a message to the TV and for the TV to display it. This varies by hardware, for example if you use HDMI or not. Scaling causes lag because the TV must preform translation algorithms on every frame.

^ Yeah that sounds about right, around 1/10th of a second


It's enough for anyone who knows what they're doing to be thrown off, but still low enough for your random casual friend to be all like "just play dude, wtf I can't even feel it"
Yeah it would probably be okay for casuals.
 

StickandFluid

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for virtual console YES
a remake? No
I see no point in remaking Melee cause it wouldn't be an exact remake thats a pipe dream for some people I mean Project M is kind of a melee remake(even though it's a brawl re-work) virtual console would be best although it would be awkward trying to do all the tech-y stuff with the pro controller.
 

Demna

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for virtual console YES
a remake? No
I see no point in remaking Melee cause it wouldn't be an exact remake thats a pipe dream for some people I mean Project M is kind of a melee remake(even though it's a brawl re-work) virtual console would be best although it would be awkward trying to do all the tech-y stuff with the pro controller.
There are third party adapters that allows the connection of the Gamecube controller to the WII U. Nintendo might create their own GC controller adapter to play the VC conveniently.
 

Sasser

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There are third party adapters that allows the connection of the Gamecube controller to the WII U. Nintendo might create their own GC controller adapter to play the VC conveniently.
I doubt they would make their own. It always seems like they want us to put the GC behind us
 

Demna

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I doubt they would make their own. It always seems like they want us to put the GC behind us
If leaving the GC behind was their purpose, then they would have never introduced GC games in the VC.
 

smopup

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If leaving the GC behind was their purpose, then they would have never introduced GC games in the VC.
But they haven't introduced GameCube games for the VC, and I'm not sure if they even have plans to. N64 games aren't even on the Wii U VC yet.
 

Demna

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But they haven't introduced GameCube games for the VC, and I'm not sure if they even have plans to. N64 games aren't even on the Wii U VC yet.
Even though Gamecube and N64 games aren't available on the VC yet, they are still being supported for the VC.
Nintendo plans to to make Gamecube games downloadable via VC, read this: http://wiiudaily.com/wii-u-virtual-console/
 

Bones0

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Having Melee playable on Wii U isn't just a bonus because of online. Wouldn't that allow us to use normal TVs at tournaments and play in HD? Do modern TVs ever have less lag than CRTs?
 

Xyzz

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It's pretty impossible to be lower in lag time than CRTs, because those don't really do much of anything. Practically all the time it takes to actually display something coming from the input is the nanoseconds it takes to transfer that data through the internal wiring to the cathode ray.
You can't compete with that, if you actually have a framebuffer in which you write data and process that stuff before displaying. Hell, CRTs don't even have the capability to store anything at all :D
 

Massive

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It'd be cool to have on the WiiU, but it would be around the same level of novelty as 64 on the wii.

Additionally since there are no wired controllers for the WiiU, it won't really be tournament viable.
I also don't see nintendo committing the resources for a major retrofit of a game to add an online mode when they already have smash 4 in the chamber.
 

R2_GP

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I don't think they'll ad online stuff to a VC game, even if the do, why melee? why not Mario kart double dash?, too much effort. Melee on the VC with the no-lightshield wiiu pro controller is the only thing that we could get, and that would be big for us imo
 
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