Mythzotick
Smash Journeyman
First off, I would like to thank
Megamang
for helping me by sharing his thoughts and ideas and @--- for giving me the green light to create this thread.
Now, this was originally going to be a tier list on Mega Man's moves. But the more I thought about it after what Megamang had said, the more I realized that it wouldn't help us out much and instead would take away one of the things that truly makes Mega Man special in this game and that of course is his versatility.
Mega Man is without of a doubt, one of the most unique fighters in the entire roster and a large part of it has to do with the fact that he just seems to have an option/answer for almost every situation imaginable such as...

You actually get a character who is prepared for almost any scenario. However though, that is only 1/3 of the equation.
Like in all of the Classic Mega Man games, each weapon has it's own pros and cons for certain levels and boss fights as well as the fact that some weapons and items are better than others. The same applies to Smash 4 as you have Mega Man, the other character(s), and the stage.
Now, just because a certain move is really good against Character A on Stage A, that doesn't exactly mean it will be just as effective against Character A on Stage B or against Character B on Stage A. Instead, that move could be less effective while another could be SUPER EFFECTIVE!
In the end, I kind of want this to be a thread where we mainly just talk about how often we should use a certain move and if we should use said move against a particular character, stage, in general, etc.
EDIT: I also want to thank @Yink for approving as well.

Now, this was originally going to be a tier list on Mega Man's moves. But the more I thought about it after what Megamang had said, the more I realized that it wouldn't help us out much and instead would take away one of the things that truly makes Mega Man special in this game and that of course is his versatility.
Mega Man is without of a doubt, one of the most unique fighters in the entire roster and a large part of it has to do with the fact that he just seems to have an option/answer for almost every situation imaginable such as...
- Combos/Followups
- Zoning
- Anti-Airs
- Shield Pressuring
- Frame Trapping
- Kill Setups
- Edge Guarding
- B-Reverse Mixups
- Disjointed Hitboxes
- Moves With Invincibility Frames
- Punishes
- Camping

You actually get a character who is prepared for almost any scenario. However though, that is only 1/3 of the equation.
Like in all of the Classic Mega Man games, each weapon has it's own pros and cons for certain levels and boss fights as well as the fact that some weapons and items are better than others. The same applies to Smash 4 as you have Mega Man, the other character(s), and the stage.
Now, just because a certain move is really good against Character A on Stage A, that doesn't exactly mean it will be just as effective against Character A on Stage B or against Character B on Stage A. Instead, that move could be less effective while another could be SUPER EFFECTIVE!
In the end, I kind of want this to be a thread where we mainly just talk about how often we should use a certain move and if we should use said move against a particular character, stage, in general, etc.
EDIT: I also want to thank @Yink for approving as well.
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