Doctor_Panduck
Smash Rookie
- Joined
- Feb 2, 2015
- Messages
- 12
- NNID
- quickpoison
I thought about this last night: what if we use bidou for megaman? This sounds crazy. We lose boost blade, but I think we can gain much more than that: consistancy. When I analyze my own matches, I seem to get hit when I mess up in a zoning wall in pelleting. A solution to that, I think, is bidou.
Since the right stick acts as a 1 frame input in whatever direction you move it in, I think that we will be able to turn tap jump on (it will be a big adjustment) and use the c stick to perfectly short hop every time.
In conjunction with this, we make a shoulder button the atttack to be able to pellet as we please. This technique will allow for perfect short hops every time.
I will personally be trying to keep the gamecube controller as my main controller for as long as Smash Bros. allows me to. I will personally use the L Button as a special button (as I never use it in the first place), switch z to attack, and x to grab (as I don't use it to jump anyways).
I feel like this can really give us an edge in the competitive scene.
Since the right stick acts as a 1 frame input in whatever direction you move it in, I think that we will be able to turn tap jump on (it will be a big adjustment) and use the c stick to perfectly short hop every time.
In conjunction with this, we make a shoulder button the atttack to be able to pellet as we please. This technique will allow for perfect short hops every time.
I will personally be trying to keep the gamecube controller as my main controller for as long as Smash Bros. allows me to. I will personally use the L Button as a special button (as I never use it in the first place), switch z to attack, and x to grab (as I don't use it to jump anyways).
I feel like this can really give us an edge in the competitive scene.