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Match-up, DK vs Dedede, but without infinites...

FatJackieChan

Smash Journeyman
Joined
Jan 1, 2009
Messages
229
Everybody always says that DK vs D3 is like a 90-10 game because of his infinite, and then they say "Without the infinite it is an entirely different match-up". Many places are banning the infinite, and I am considering DK as a secondary to Marth, so I ask,

"What is the Match-up of DK vs D3 without infinites?".

Please discuss.
 

Donkey Bong

Smash Ace
Joined
Sep 17, 2008
Messages
610
the matchup is different when infinite is banned, but even so, D3 is still a hard counter for DK

he can still chaingrab you across the stage for the easiest 40% in the game. after that, you're forced offstage, which means you'll have to be wary of getting gimped. D3 has a very effective offstage game.

the only slightly safe (and still pretty **** unsafe, honestly) moves DK has in the matchup are upb, downb, bair (retreating, or you'll get shieldgrabbed unless precisely spaced). dont ever use any tilt against D3. you will get grabbed.

100-0 with infi
70-30 without
 

Micaelis

Smash Journeyman
Joined
Oct 14, 2009
Messages
398
Location
Alpharetta, Georgia
NNID
MicaelisX
Do Not Continue the Discussion Here Please
Continue it here http://www.smashboards.com/showthread.php?t=263849

I'll put up a MU thread over DDD right now. But to give this guy some quick info on the subject.

Eh, I don't know about all that. I play the match-up on a weekly basis against a very very good DDD and I think w/o the infinite the MU is probably 6-4 or 65-35 in DDD's favor.

He severely limits our move list but with what we've got we can still kill him and relatively early which he doesn't like. But the match-up really depends on the person's control of their character and how well they know the match-up. I tool scrub DDD's all the time (3-stocked one yesterday with only like 26% taken). But when they know the MU and how to work it, it's definitely something close to 6-4 if not worse.

In short, in advanced competitive play, he's a brick wall that DK can only punch through if it has holey walls or a bad foundation, sorry to say.
 
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