King Orpheus
Smash Rookie
Yo, I'm pretty new to competitive Smash and I have 0 clue how to time Marth's (or Roy's) SideB so I can get my combos in. I had this problem in Melee as well. Help is much appreciated.
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I found that in Brawl, a tipped xxx^ would often star KO at higher percents. It's a bit harder to land in Melee and PM but DB has more knockback in PM and Melee so it'll probably have a similar effect.You can also hold up or down on the control stick while using it to change the attacks a bit.
Not quite true. Some variations are faster or slower than others, and it's possible to delay the next attack slightly as a timing mixup. It's not terribly useful for Marth (mostly see this with Roy, who has a better side-b in PM), but if you commit to a side-b string it's worth bearing in mind.The intervals between pressing the "B" button have to be the same. Doesn't matter how fast or slow you go as long as you hit them at equal steps.
I wish this wasn't the case. It makes stuff like side B to utilt marginally more difficult while not actually being useful.Another tip, you can use the attack button to continue the Sword Dance. (Initiate with side-b, continue with A button taps.)
I like your picture btw.You very rarely see more than the first hit used in competitive play. It's really easy to DI out of, especially if you're not absolutely perfect with your spacing and timing.
DB is one of the only things I'd like/wouldn't mind seeing tweaked in Marth's kit. Not necessary by any means, but it'd be nice.
Very, very occasionally, you can time it so that the third hit angled downwards hits a meteor. It's pretty hard though, and not worth doing 99% of the time unless you're goofing off. Also, if you know that your opponent has poor DI, you can do side-side-down-down for some percent, or side-side-side for a kill at upper percents.Is Dancing Blade a good move to use in competitive?
I've been fooling around with Marth in Training Mode and I found the Side-Up-Up-Up useful to send opponents in the air and follow up with Up-Airs or UTilts.
It really depends on character weights / the way the opponent DI's on each swing. One attempt I'll only get the first swing down when the next I'll get all four down.the side B is one of the few things I wish they'd buff for Marth.
obviously don't make it as good as it was in Brawl, but making it so it strings together a little better couldn't hurt imo
Link, pleaseThanks! Have you seen the full comic it's from?