knightpraetor
Smash Champion
- Joined
- Oct 20, 2005
- Messages
- 2,321
so often (or not that often if you think about how well marth edge guards) i end up recovering to the ledgehog..i then have few options it seems...my bro's marth is always spaced at the proper range..and he likes to spam dtilt.
now rolling on pretty much never works past 100, though at earlier percentages i can someitmes get it to work..
so sometimes i end up just either standing up or managing to ledgehop on ( i dont like to ledgehop aerials at that range since fair or claw can get shielded at max range)
anyways standing up means getting either dtilted off..or if you're lucky you get to shield the dtilt.
Anyways, my question is what are bowser's options from this point and what do you like to use.
Questions:
1. Should i be able to short hop over a second predicted dtilt and fair before he gets his shield up? will he have time to interrupt the dtilt with an ftilt before i close the range? or will fair beat out the ftilt?
2. can i do a short wavedash between dtilts to close the range? sometimes i manage to get a wd to grab off, but more often then not i get shieldstabbed even if i manage to close the range and get my shield back up.
3. Finally, my biggest question: fortress confuses the heck out of me...the guide says it has an initial range as large as link's up+B...i don't see how that can be or how to apply it..does that only work for clanking hitboxes rather than hitting opponents?
anyways, can i fortress to cancel the dtilts and get closer? i keep trying this thinking it will work but it fails more often than not.
What determines whether the fortress clanks or the dtilt goes through it?
now rolling on pretty much never works past 100, though at earlier percentages i can someitmes get it to work..
so sometimes i end up just either standing up or managing to ledgehop on ( i dont like to ledgehop aerials at that range since fair or claw can get shielded at max range)
anyways standing up means getting either dtilted off..or if you're lucky you get to shield the dtilt.
Anyways, my question is what are bowser's options from this point and what do you like to use.
Questions:
1. Should i be able to short hop over a second predicted dtilt and fair before he gets his shield up? will he have time to interrupt the dtilt with an ftilt before i close the range? or will fair beat out the ftilt?
2. can i do a short wavedash between dtilts to close the range? sometimes i manage to get a wd to grab off, but more often then not i get shieldstabbed even if i manage to close the range and get my shield back up.
3. Finally, my biggest question: fortress confuses the heck out of me...the guide says it has an initial range as large as link's up+B...i don't see how that can be or how to apply it..does that only work for clanking hitboxes rather than hitting opponents?
anyways, can i fortress to cancel the dtilts and get closer? i keep trying this thinking it will work but it fails more often than not.
What determines whether the fortress clanks or the dtilt goes through it?