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Marths air combos

iMeeHow

Smash Journeyman
Joined
May 18, 2008
Messages
383
Location
Greater Toronto Area, Ontario
alot of times ive noticed is that the air combos are usualy very effective but if i go far enough to kill my opponent then i dont have enough time to get back. Most of my kills are air combos but i end up killing myself alot. I havent been using marth to long. Tips anyone?
And what stages are best/worst for marth.
And what charachters does marth have advatages/disadvateges for?
 

xMiMix

Smash Apprentice
Joined
Apr 30, 2008
Messages
120
Location
Canada, Ontario. I have a really good connection,
When doing a combo or a chain of attacks in the air, off stage, always have 1 more jump left. So Jump, attack, jump back towards the stage, do a N-air or b-air or w.e. and then B up.
DO NOT GET TRAPPED UNDER FD'S GAY LEDGES!
I'm sure it happened to you, you get stuck there, you get scared and you b up to your death. Don't worry, just DI back away from where you are and do a reverse dolphin slash or w.e.
 

BacklashMarth

Smash Lord
Joined
Apr 2, 2008
Messages
1,784
Location
Directly above you tipping a dair.
Maybe you should practice your recovery. I usually can do up to 2 attacks offstage and still have a relatively easy time recovering. Ever consider spiking when your enemy is offsatge? Also, you can just tipper fair, bair, nair, dolphin slash, or gimp them with the first poke of dancing blade.
 

LoyalSoldier

Smash Apprentice
Joined
Mar 30, 2008
Messages
192
Location
Coeur d' Alene, ID
Maybe you should practice your recovery. I usually can do up to 2 attacks offstage and still have a relatively easy time recovering. Ever consider spiking when your enemy is offsatge? Also, you can just tipper fair, bair, nair, dolphin slash, or gimp them with the first poke of dancing blade.
The thing to remember is to start moving back the very isntant you hit with your second attack to make sure you can reach the edge with an UpB. If you wait too long you have a double KO.
 

Doodx

Smash Journeyman
Joined
Oct 21, 2007
Messages
497
well if u are far from the ledge using aerials then be sure to have another jump just in case but if u are close to the ledge then right after u perform ur second jump u can do one more aerial (except dair ofcourse even though sometimes it can be performed) and after that aerial then u do up b and u must know now that marth can grab the ledge facing backwards so this means u can up under stages towards the other side of the ledge and get saved.
marths recovery in my opinion can be very deadly especialy his up b if u use it correctly and hit ur opponement under the ledge.
 
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