I have a problem when I play Falcon (or pretty much any character without very accurate projectiles) against my friend's Marth. We don't play with time limits, and so he has developed a highly annoying "strategy" - when he grabs onto the ledge, he will stay there until I take the offensive and thus almost always get off a ledge attack. In most videos, such as this:
http://www.youtube.com/watch?v=v0cVcJCOmfQ
Good Falcons just run away and let the Marth get up... That doesn't work for me. I've waited minutes. He won't get up until I come in with a laggy attack (and most of the non-laggy ones don't hit people on the edge, so he knows it's a fake-out), then ledge attacks. I still always beat him, but you can imagine how annoying this is.
Is there any way to get the attack off on this sort of player? I have the most problems with Falcon, but strategies for everyone would be appreciated.
NOTE: Moonwalk questions are in my next post
http://www.youtube.com/watch?v=v0cVcJCOmfQ
Good Falcons just run away and let the Marth get up... That doesn't work for me. I've waited minutes. He won't get up until I come in with a laggy attack (and most of the non-laggy ones don't hit people on the edge, so he knows it's a fake-out), then ledge attacks. I still always beat him, but you can imagine how annoying this is.
Is there any way to get the attack off on this sort of player? I have the most problems with Falcon, but strategies for everyone would be appreciated.
NOTE: Moonwalk questions are in my next post