SuperMetroid44
Smash Lord
Welcome to the game of MPIRX! The game is currently in progress, so all the players are basically ready to play! If you're new to MPI, I suggest getting some info on the Lounge, here. We still have sign-ups up for a 2nd game (we have 3 spots left!) so if you wanna play, post in the topic I presented above. Also, I'm putting the basic item FAQ here, so players, if you're confused with items or with anything, look here first on what to do! Or if you need further explaining, check the wiki page: http://mpimpfs.wikia.com/wiki/Mario_Party_Interactive_(Rx)
STORY: Welcome to Moonlight Fright! We are in a place called Moon Haven! In this small town, It's always dark here, not for a second will you see the Sun! The place is currently bankrupt, as such, it's in danger of being revamped into another one of Bowser's dastardly locations! Objective? Play real-estate! Invest in the Star Zones so they can grow into bigger, and better locations! The player with the most Stars at the end will become the SuperStar and save Moon Haven!
HOW TO GET A STAR: Hotel-Style
(If you guys have played Koopa's Tycoon Town from MP8, you'll know how to play it). Invest in the Star Zone to get Stars. Investing an amount of coins in the hotel will cause the Star-Zone to buildup and make the amount of Stars the zone can offer to increase by one. Everyone's Coins count towards their Zone, and the person who invests the most will own the Zone... so let's say Player 1 has 10 Coins in the hotel, Player 2 has 12, Player 3 has 18, and Player 4 has 10. The Zone has 50 Coins, which means it'll offer 3 Stars to the highest investor, so the person who gets 3 Stars is Player 3. Why? Well, because he invested the most, see what I'm getting at? You can always get a Zone back by passing it and investing more. Most of the Zones start with 1 Star, but some will start with 2 Stars or 3 Stars. Here are the prices of a Zone, and when it will upgrade (IF COINS ARE REMOVED FROM A ZONE, THE ZONE WILL DOWNGRADE):
1 Star - 1-19 Coins
2 Stars - 20-49 Coins
3 Stars - 50-74 Coins
4 Stars - 75-99 Coins
5 Stars - 100-124 Coins
6 Stars - 125-149 Coins
7 Stars - 150 Coins
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Spaces
[collapse=Spaces Image]
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Here are all the Spaces on MPIRX, There's a total 24 Spaces (27 if you count the variations ) for you to land on and affect the game. Some Spaces are more common than others, some Space's effects are stronger than others, here's the list of what each Space does! Read from left to right (in row order).
Blue Space: Get 3 Coins.
Red Space: Lose 3 Coins.
Green Space: An event of some sorts will happen.
Bowser Space: Bowser has something planned for you, and it's not good.
Miracle Space: Starts Chance Time, where 2 people will swap Stars/Coins.
Gamble Space: Play a Gamble Mini-Game, where you will bet all your Coins to have them potenially doubled or more.
Lucky Space: Get taken to a route to win Coins and a free Star.
Battle Space (Rocket): Play a Battle Mini-Game, everyone will puts Coins in, the winner receives it.
Battle Space (Bomb): Play a Battle Mini-Game, the players who finish in 3rd/4th have to give Coins to the winners.
Capsule Space (Question): Answer the question to receive multiple, random Capsules.
Capsule Space (List): A bunch of free Capsules are presented to you, choose one to keep.
Shortcut Space: Pass this and you could take a shortcut on the board, costs 5 Coins. Landing here you will get 5 Coins.
Miss Space: Choose an opponent and make them miss a turn. If they already moved, they'll miss next turn.
MiniEvent Space: A story will play, depending on your actions, something good or bad will happen to you.
Heart Space: Share a gift with a friend. You won't know the gift until you say who you wanna share with.
Wish Space: Make a wish, as long as it's on the acceptable list, it will come true. Anything ridiculous is ignored.
Fresh Space: Boost a Bonus Star Stat of your choice.
Ball Space: Pass this and steal 10 Coins from an opponent. Land here, and you will play a 1-Player Mini-Game.
Rhythm Space: Play a Rhythm Mini-Game.
Oasis Space: Get taken to an Oasis to get Bonus Star stat boosts and a free Star.
FirstAid Space: Get 30% Heart Power.
Cancel Space: Anything that has just happened to you this turn will be cancelled.
+10 Coins Space: You will receive 10 Coins.
-10 Coins Space: You will lose 10 Coins.
Accel Space: Roll again.
Reverse Space: Roll again, but you'll move backwards this time.
Birthday Space: Next Turn, everything your opponents earn will be given to you.
Passing Events
These events are represented on the board by a pink arrow. When you pass them, you can talk to the person who runs that event. The most common events are Shops, Boo, etc. Passing the Pink Arrow DOES NOT count towards your Dice Roll. To find out what they do, visit the wiki: http://mpimpfs.wikia.com/wiki/Mario_Party_Interactive_(Rx)#Passing_Events
Capsules
Capsules is one of the fascinating Item Systems in MPIRX. Capsules can be used on yourself to give you a boost, to harm others, or to affect the board gameplay. Using Capsules is important if you wanna win the game. Capsules can be got by passing the Capsule Space (only IF there's a machine near it), landing on the Capsule Spaces, or by visiting the Capsule Shop (Prices never change). The prices shown is for the Blue Capsule Shop/Purple Capsule Shop respectively. You can hold up to 5 Capsules in your pocket at once. Look here for all of that: http://mpimpfs.wikia.com/wiki/Mario_Party_Interactive_(Rx)#Capsules
Bonus Stars
At the end of the game, a whopping 5 Bonus Stars are given out at the end. Successfully do the actions you need to do, in order to get these stars. All of these count 1 towards your Star count. Have a look at the Bonus Stars: http://mpimpfs.wikia.com/wiki/Mario_Party_Interactive_(Rx)#Bonus_Stars
Rivalry
Some people are just not on our favorite list! Respond to my PM (most of you replied through Skype) on who's your rival! This player will lose 5% Heart Power when hurt by your Capsules. Choose wisely, you can't change once you set it in stone!
Let's meet the players!
John2k4!
Yoshi8984!
Gatlin!
J!
All of you will begin with 10 Coins and 30% Heart Power! Use them wisely and stay healthy! Let's party!!
![](http://img687.imageshack.us/img687/8808/moonlightfright.png)
STORY: Welcome to Moonlight Fright! We are in a place called Moon Haven! In this small town, It's always dark here, not for a second will you see the Sun! The place is currently bankrupt, as such, it's in danger of being revamped into another one of Bowser's dastardly locations! Objective? Play real-estate! Invest in the Star Zones so they can grow into bigger, and better locations! The player with the most Stars at the end will become the SuperStar and save Moon Haven!
HOW TO GET A STAR: Hotel-Style
(If you guys have played Koopa's Tycoon Town from MP8, you'll know how to play it). Invest in the Star Zone to get Stars. Investing an amount of coins in the hotel will cause the Star-Zone to buildup and make the amount of Stars the zone can offer to increase by one. Everyone's Coins count towards their Zone, and the person who invests the most will own the Zone... so let's say Player 1 has 10 Coins in the hotel, Player 2 has 12, Player 3 has 18, and Player 4 has 10. The Zone has 50 Coins, which means it'll offer 3 Stars to the highest investor, so the person who gets 3 Stars is Player 3. Why? Well, because he invested the most, see what I'm getting at? You can always get a Zone back by passing it and investing more. Most of the Zones start with 1 Star, but some will start with 2 Stars or 3 Stars. Here are the prices of a Zone, and when it will upgrade (IF COINS ARE REMOVED FROM A ZONE, THE ZONE WILL DOWNGRADE):
1 Star - 1-19 Coins
2 Stars - 20-49 Coins
3 Stars - 50-74 Coins
4 Stars - 75-99 Coins
5 Stars - 100-124 Coins
6 Stars - 125-149 Coins
7 Stars - 150 Coins
___________________________________________
Spaces
[collapse=Spaces Image]
![](http://img403.imageshack.us/img403/9190/spaces.png)
Here are all the Spaces on MPIRX, There's a total 24 Spaces (27 if you count the variations ) for you to land on and affect the game. Some Spaces are more common than others, some Space's effects are stronger than others, here's the list of what each Space does! Read from left to right (in row order).
Blue Space: Get 3 Coins.
Red Space: Lose 3 Coins.
Green Space: An event of some sorts will happen.
Bowser Space: Bowser has something planned for you, and it's not good.
Miracle Space: Starts Chance Time, where 2 people will swap Stars/Coins.
Gamble Space: Play a Gamble Mini-Game, where you will bet all your Coins to have them potenially doubled or more.
Lucky Space: Get taken to a route to win Coins and a free Star.
Battle Space (Rocket): Play a Battle Mini-Game, everyone will puts Coins in, the winner receives it.
Battle Space (Bomb): Play a Battle Mini-Game, the players who finish in 3rd/4th have to give Coins to the winners.
Capsule Space (Question): Answer the question to receive multiple, random Capsules.
Capsule Space (List): A bunch of free Capsules are presented to you, choose one to keep.
Shortcut Space: Pass this and you could take a shortcut on the board, costs 5 Coins. Landing here you will get 5 Coins.
Miss Space: Choose an opponent and make them miss a turn. If they already moved, they'll miss next turn.
MiniEvent Space: A story will play, depending on your actions, something good or bad will happen to you.
Heart Space: Share a gift with a friend. You won't know the gift until you say who you wanna share with.
Wish Space: Make a wish, as long as it's on the acceptable list, it will come true. Anything ridiculous is ignored.
Fresh Space: Boost a Bonus Star Stat of your choice.
Ball Space: Pass this and steal 10 Coins from an opponent. Land here, and you will play a 1-Player Mini-Game.
Rhythm Space: Play a Rhythm Mini-Game.
Oasis Space: Get taken to an Oasis to get Bonus Star stat boosts and a free Star.
FirstAid Space: Get 30% Heart Power.
Cancel Space: Anything that has just happened to you this turn will be cancelled.
+10 Coins Space: You will receive 10 Coins.
-10 Coins Space: You will lose 10 Coins.
Accel Space: Roll again.
Reverse Space: Roll again, but you'll move backwards this time.
Birthday Space: Next Turn, everything your opponents earn will be given to you.
Passing Events
These events are represented on the board by a pink arrow. When you pass them, you can talk to the person who runs that event. The most common events are Shops, Boo, etc. Passing the Pink Arrow DOES NOT count towards your Dice Roll. To find out what they do, visit the wiki: http://mpimpfs.wikia.com/wiki/Mario_Party_Interactive_(Rx)#Passing_Events
Capsules
Capsules is one of the fascinating Item Systems in MPIRX. Capsules can be used on yourself to give you a boost, to harm others, or to affect the board gameplay. Using Capsules is important if you wanna win the game. Capsules can be got by passing the Capsule Space (only IF there's a machine near it), landing on the Capsule Spaces, or by visiting the Capsule Shop (Prices never change). The prices shown is for the Blue Capsule Shop/Purple Capsule Shop respectively. You can hold up to 5 Capsules in your pocket at once. Look here for all of that: http://mpimpfs.wikia.com/wiki/Mario_Party_Interactive_(Rx)#Capsules
Bonus Stars
At the end of the game, a whopping 5 Bonus Stars are given out at the end. Successfully do the actions you need to do, in order to get these stars. All of these count 1 towards your Star count. Have a look at the Bonus Stars: http://mpimpfs.wikia.com/wiki/Mario_Party_Interactive_(Rx)#Bonus_Stars
Rivalry
Some people are just not on our favorite list! Respond to my PM (most of you replied through Skype) on who's your rival! This player will lose 5% Heart Power when hurt by your Capsules. Choose wisely, you can't change once you set it in stone!
Let's meet the players!
John2k4!
Yoshi8984!
Gatlin!
J!
All of you will begin with 10 Coins and 30% Heart Power! Use them wisely and stay healthy! Let's party!!