Hong
The Strongest
- Joined
- Jul 6, 2004
- Messages
- 23,550
One of the most memorable parts of Mario Paint for SNES is the title screen. As Mario ran around, with the SNES mouse you could mess with the title screen in many ways! I used this as a stage idea. Since a Mario Paint character appeared on the polls, we can only hope Mr. Sakurai will look at the game. Since the character in mind isn't very capable, perhaps he'll show tribute to the game in another form, like a stage.
Mario Paint
That white rectangle in the center is a simple solid platform, which is roughly 0.75 length in scale of Final Destination. Every 25 seconds, the cursor moves around in the background and clicks different letters at random which will have an effect on the stage. Mario runs around in the background just to stay true to the original. Neither Mario or the Cursor can be attacked.
Seems simple now, no?
But when the cursor hits the 'M'...
Everyone shrinks! This effect last for 10 seconds until the cursor hits it again to cancel it.
If the cursor hits 'A'...
Watch out below! I don't know what to do with this. Moderate damage perhaps?
The 'R' also stays true to the original game.
It makes a childish noise, falls down and wanders around! It'd actually just be a solid mass. It pushes players around, so be careful not to be pushed off the ledge! It could also be stood upon as a small limited platform. After it goes around the stage once, it climbs back up to its original spot.
On to the 'I'.
Once again, as in the original game it simply inverts colour. This also gives everyone the cloaking effect (as seen in Melee) for 10 seconds.
'O' Rly?
Someone set us up the bomb! It has a 4 second fuse.
Oh no! The stage is gone! Another copy of the platform rises immediately to replace it but you'll die unless you jump. The letter rematerialize in place while the stage rises. After this, the Totaka Song plays until the next letter is chosen, as it does in the original game. I'd like to mention this is also the first time North American gamers heard the infamous Totaka Song, second only to the Japanese title "X".
'P'retty.
Sorry. I couldn't be bothered taking out that copyright bit. This scenery spreads from the center of the stage, making it into a "walk off" stage while cheerful music plays. Be careful though! After 20 seconds, this starts to collapse from the sides so you can fall into nothingness in the process! Just make sure to get back to center.
'A' isn't so spectacular.
In the original, it'd cause a Yoshi to run across the screen. Should this be changed? It could act like the other A and just fall down.
This one isn't exactly easy on the 'I's.
While the screenshot doesn't show it, this causes all of the letters to shake around. Since this is Smash Brothers, it could also affect the stock tickets and/or time. It could make evading attacks difficult. It last for 20 seconds since staring at it too long is hard on the eyes, at least for me.
'N'other great idea! Thanks for the feedback guys!
Basically, the credits begin to appear in center for one minute. The credits act as a breakable platform.
Though I believe having the Super Smash Brothers Brawl credits would be more sensible.
The 'T' is easily my favourite.
The cursor becomes a rainbow brush! It could draw a variety of platform setups.
Each platform lay out last for a minute since they're quite welcome. This is also the most likely effect.
When I think about my favourite games as a child, three titles come to mind. Kid Icarus, EarthBound and Mario Paint. If it wasn't for Mario Paint, I'd have never gotten into graphic design or animation, so it did a lot for me. Apparently, it has done the same for others. You have Mario Paint to thank for popular sites like Home Star Runner or VGDC.
Anyways, I feel it deserves a stage. Here's a video recording for those who don't understand what I'm talking about;
http://www.youtube.com/watch?v=2D6rmuqcDQ8
And yes, I have the original game so these screenshots are legitimate.
Mario Paint

That white rectangle in the center is a simple solid platform, which is roughly 0.75 length in scale of Final Destination. Every 25 seconds, the cursor moves around in the background and clicks different letters at random which will have an effect on the stage. Mario runs around in the background just to stay true to the original. Neither Mario or the Cursor can be attacked.
Seems simple now, no?
But when the cursor hits the 'M'...

Everyone shrinks! This effect last for 10 seconds until the cursor hits it again to cancel it.
If the cursor hits 'A'...

Watch out below! I don't know what to do with this. Moderate damage perhaps?
The 'R' also stays true to the original game.

It makes a childish noise, falls down and wanders around! It'd actually just be a solid mass. It pushes players around, so be careful not to be pushed off the ledge! It could also be stood upon as a small limited platform. After it goes around the stage once, it climbs back up to its original spot.
On to the 'I'.

Once again, as in the original game it simply inverts colour. This also gives everyone the cloaking effect (as seen in Melee) for 10 seconds.
'O' Rly?

Someone set us up the bomb! It has a 4 second fuse.

Oh no! The stage is gone! Another copy of the platform rises immediately to replace it but you'll die unless you jump. The letter rematerialize in place while the stage rises. After this, the Totaka Song plays until the next letter is chosen, as it does in the original game. I'd like to mention this is also the first time North American gamers heard the infamous Totaka Song, second only to the Japanese title "X".
'P'retty.

Sorry. I couldn't be bothered taking out that copyright bit. This scenery spreads from the center of the stage, making it into a "walk off" stage while cheerful music plays. Be careful though! After 20 seconds, this starts to collapse from the sides so you can fall into nothingness in the process! Just make sure to get back to center.
'A' isn't so spectacular.

In the original, it'd cause a Yoshi to run across the screen. Should this be changed? It could act like the other A and just fall down.
This one isn't exactly easy on the 'I's.

While the screenshot doesn't show it, this causes all of the letters to shake around. Since this is Smash Brothers, it could also affect the stock tickets and/or time. It could make evading attacks difficult. It last for 20 seconds since staring at it too long is hard on the eyes, at least for me.

'N'other great idea! Thanks for the feedback guys!



Basically, the credits begin to appear in center for one minute. The credits act as a breakable platform.
Though I believe having the Super Smash Brothers Brawl credits would be more sensible.

The 'T' is easily my favourite.
The cursor becomes a rainbow brush! It could draw a variety of platform setups.



Each platform lay out last for a minute since they're quite welcome. This is also the most likely effect.
When I think about my favourite games as a child, three titles come to mind. Kid Icarus, EarthBound and Mario Paint. If it wasn't for Mario Paint, I'd have never gotten into graphic design or animation, so it did a lot for me. Apparently, it has done the same for others. You have Mario Paint to thank for popular sites like Home Star Runner or VGDC.
Anyways, I feel it deserves a stage. Here's a video recording for those who don't understand what I'm talking about;
http://www.youtube.com/watch?v=2D6rmuqcDQ8
And yes, I have the original game so these screenshots are legitimate.