Iblis_Doomed
Smash Rookie
- Joined
- Jan 15, 2016
- Messages
- 7
Not exactly Smash related so maybe this is still the wrong place but I've been thinking about this for a long time now. Its pretty obvious that Mario Kart 8 and Mario Kart 64 are different games in terms of handling and speed but the game as a whole has never really had THAT hard of a learning curve. Which is why I'm so confused every time I introduce the game to my friends or co-workers and I get wave after wave of salty retorts about how the game is TOO different, or that they could play Mario Kart (whatever) better than they could Mario Kart 8.
I'm sure most of the people here however have played through the Mario Kart series throughout the ages, including Mario Kart DS or Mario Kart Wii where the Kart customization became more of a relevant part of the game. Where most of the race was about drifting through the whole track without stopping and the game shifted to focus more heavily on, dare I call it, "skill"? As opposed to RNGesus.
So why is it now that when I try to describe to someone how to do something as basic as drifting or the stats for the car in this newer game its like I'm speaking another language? Double Dash had drifting, so did 64! I feel like I was able to pick up the concept of drifting in the new game rather easy and I don't consider myself that great at the older Mario Kart games. Am I alone in this phenomena and is everyone around me just bad? Or was there a shift in a core game mechanic that made newer Mario Kart games polarizing to the older ones?
Obviously I'm not saying that everyone should take Mario Kart like an eSport or even with a moderate interest but its a little sad when you get a game thats supposed to be an easy safe game to play with people who are both bad and good at games and turn into a chamber of whining.
I'm sure most of the people here however have played through the Mario Kart series throughout the ages, including Mario Kart DS or Mario Kart Wii where the Kart customization became more of a relevant part of the game. Where most of the race was about drifting through the whole track without stopping and the game shifted to focus more heavily on, dare I call it, "skill"? As opposed to RNGesus.
So why is it now that when I try to describe to someone how to do something as basic as drifting or the stats for the car in this newer game its like I'm speaking another language? Double Dash had drifting, so did 64! I feel like I was able to pick up the concept of drifting in the new game rather easy and I don't consider myself that great at the older Mario Kart games. Am I alone in this phenomena and is everyone around me just bad? Or was there a shift in a core game mechanic that made newer Mario Kart games polarizing to the older ones?
Obviously I'm not saying that everyone should take Mario Kart like an eSport or even with a moderate interest but its a little sad when you get a game thats supposed to be an easy safe game to play with people who are both bad and good at games and turn into a chamber of whining.