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Yes, but even if you throw a bob-bom upwards and it falls back on you it still hurts you, even though its your projectile.It's not a glitch.
Most explosions are now considered projectiles, so reflectors will protect you from them and multiply the damage they deal.
The cape is also capable of stopping launch momentum if it hits someone while they're still stuck in the lag before they're sent flying.
Yes, which is why its strange that Mario is just tanking a point-blank blast.Bob-ombs (And most explosions in general) have always dealt damage to everyone in their radius, regardless of who threw them.
There's several possibilities
1. There's a small invincibility timeframe with cape (though I don't think this is the case)
2. There is explosion reflection, as stated above.
As for why ROB didn't go flying, I'd imagine the cape cancelled out the knockback by making him turn around?
In doubles this can be useful if it has other applications than just bombombs.
Like a reverse reverse Falcon Punch with super armor.