Oasis_S
Smash Legend
I just want to say that every time I see this thread, I say it as "MRACUS MCCLOD" in my head.
It's nice. Mracus.
It's nice. Mracus.
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I just said it aloud. I chuckled.I just want to say that every time I see this thread, I say it as "MRACUS MCCLOD" in my head.
It's nice. Mracus.
I had ideas similar to this except I'd like a choice to play as characters other than Fox, and I'd like it to be more action based and where I decide if I want to do a mission using the Arwing, Landmaster, Blue Marine, or go it on foot. As for playing as other characters, StarFox is the name of the team, not the character. I think playing as other characters in their own role in the story on each planet would greatly up the replay value, and you could have the ability to recruit characters like Bill, Katt, Dash, and there could even be a mode where you can play as the StarWolf team.Because really StarFox like the way it is works only as a continuing reboot. Lylat Wars was basically a reboot (remake). Adventures is a spin-off with just the end that ties everything with the original storyline. Assault and Command are nice as sequels, but they don't offer that many differences as story and character development.
A reboot with a more mythology-filled background, a more deep characterization of the environment as of cities/planets and inhabitants, and a better character development (maybe more mature?) is the way to launch this series again if you ask me. If they just make a Lylat Wars 2 HD it would be cool don't get me wrong, but only for nostalgia's sake. It would make the fans happy, but the non-fans un-interested, and the franchise would die, again...
I've been thinking about a reboot for a while now, I think the original set is OK, but they need to expand it, a lot. It should be an AAA title like Zelda. Free roaming on different planets on foot, like Adventures but better, would be great. Just imagine walking around Corneria not blasting stuff like in Assault, but talking to people, buying things, making quests. Also I liked the strategy involved in Command, even if really basic. I would love to see something like preparing the positions of the StarFox team before a mission, if not on rail like some levels in Lylat Wars. Also you can bring new mercenaries in your team if you pay them enough or if you do a favor to them. I remember how the Great Fox was all broken in Assault because Fox's was "unemployed". It would be incredibly cool if you had to maintain not only the mercenaries, but the Airwings too. Anybody has seen the TV show Firefly? Something like that would be awesome. Also, if in a mission some of your mercenaries dies, he stays dead like in Mass Effect...
The more important thing I'm interested in anyway is the storyline. I want the new SF game filled with cutscenes and well-written dialogues. Not the same old "Do the barrel roll". The possibilities are a lot really, they just have to find a great studio capable of doing this (Retro Studios, Platinum Games).
This.Because really StarFox like the way it is works only as a continuing reboot. Lylat Wars was basically a reboot (remake). Adventures is a spin-off with just the end that ties everything with the original storyline. Assault and Command are nice as sequels, but they don't offer that many differences as story and character development.
A reboot with a more mythology-filled background, a more deep characterization of the environment as of cities/planets and inhabitants, and a better character development (maybe more mature?) is the way to launch this series again if you ask me. If they just make a Lylat Wars 2 HD it would be cool don't get me wrong, but only for nostalgia's sake. It would make the fans happy, but the non-fans un-interested, and the franchise would die, again...
I've been thinking about a reboot for a while now, I think the original set is OK, but they need to expand it, a lot. It should be an AAA title like Zelda. Free roaming on different planets on foot, like Adventures but better, would be great. Just imagine walking around Corneria not blasting stuff like in Assault, but talking to people, buying things, making quests. Also I liked the strategy involved in Command, even if really basic. I would love to see something like preparing the positions of the StarFox team before a mission, if not on rail like some levels in Lylat Wars. Also you can bring new mercenaries in your team if you pay them enough or if you do a favor to them. I remember how the Great Fox was all broken in Assault because Fox's was "unemployed". It would be incredibly cool if you had to maintain not only the mercenaries, but the Airwings too. Anybody has seen the TV show Firefly? Something like that would be awesome. Also, if in a mission some of your mercenaries dies, he stays dead like in Mass Effect...
The more important thing I'm interested in anyway is the storyline. I want the new SF game filled with cutscenes and well-written dialogues. Not the same old "Do the barrel roll". The possibilities are a lot really, they just have to find a great studio capable of doing this (Retro Studios, Platinum Games).
Yes I considered the idea of playing as more characters too, that would be cool. Maybe a campaign with the StarFox team (Fox, Falco, Slippy, Peppy) and one with the StarWolf (Wolf, Leon, Pigma, Panther). And maybe a new team, why not, hoping it doesn't come out like new Sonic's characters or Sonic '06.I had ideas similar to this except I'd like a choice to play as characters other than Fox, and I'd like it to be more action based and where I decide if I want to do a mission using the Arwing, Landmaster, Blue Marine, or go it on foot. As for playing as other characters, StarFox is the name of the team, not the character. I think playing as other characters in their own role in the story on each planet would greatly up the replay value, and you could have the ability to recruit characters like Bill, Katt, Dash, and there could even be a mode where you can play as the StarWolf team.
As far as story goes, I'd rather it take an approach that's not too serious, or rather serious game with humorous undertones.
Anything from Command should be skipped. The game didn't have any true ending, nor was it well received. There's no reason to keep it in the canon, Marcus included. I could see it as a palette swap for Fox, but nothing more. Maybe even a "Melee-Daisy" palette swap like Peach had where it actually changes a little more than just the colors of the costume.