JSConrad45
Smash Cadet
- Joined
- Dec 2, 2014
- Messages
- 28
For a guy that spends a lot of his time plowing through Koopa Troopas, Luigi seems to have a very hard time against opponents who like to turtle up. Seems like none of his moves are safe on shield, except fireball at range, and that's really easy to clank or otherwise avoid. He doesn't seem to have any effective way to shield pressure, either. A charged Green Missile puts a nice dent in shields, but the cooldown is atrocious and charging it is so telegraphed anyway that anyone with a brain will hop over it and punish, or just out-prioritize it with a disjointed attack. Even the shield-damage of an FJP is disappointing.
As far as I can tell, Luigi's options against someone who wants to stay in one spot and shield everything are minimal. You can grab, of course, but as soon as they realize that's what you have to do, they start spot-dodging and then you get into a little reaction-time game, which isn't something I like to take my chances on if I can avoid it.
Sometimes you can throw out safe attacks as a feint to trigger a reaction from the opponent, which you can then intercept (Luigi is sooooo good at intercepting attacks). But really stubborn turtles will wait for you to do something committal before they act.
You can also get hit by some things intentionally, in the hopes of nair-ing out of the followup, then use that as a window for starting one of Luigi's delicious strings. But I don't like to get hit, let alone on purpose.
Am I missing something? Anyone have any thoughts?
As far as I can tell, Luigi's options against someone who wants to stay in one spot and shield everything are minimal. You can grab, of course, but as soon as they realize that's what you have to do, they start spot-dodging and then you get into a little reaction-time game, which isn't something I like to take my chances on if I can avoid it.
Sometimes you can throw out safe attacks as a feint to trigger a reaction from the opponent, which you can then intercept (Luigi is sooooo good at intercepting attacks). But really stubborn turtles will wait for you to do something committal before they act.
You can also get hit by some things intentionally, in the hopes of nair-ing out of the followup, then use that as a window for starting one of Luigi's delicious strings. But I don't like to get hit, let alone on purpose.
Am I missing something? Anyone have any thoughts?