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Lucina [B]reaker Reverse montage (3Ds)

Wilty

Smash Cadet
Joined
Jun 14, 2015
Messages
26
Location
-49.359123,69.503417
NNID
WiltyHolten
3DS FC
2294-6756-9246
Ok first of all, sorry for the quality, this montage is a 5 min montage i made, is nt my best works since my knowledge with after efects, sony vegas and audition are pretty god...

PD; Lucina is your main? let's have a match ;D start a conversation with me or whatever
 
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RosalinaSGS

Smash Ace
Joined
Oct 20, 2014
Messages
816
Location
Sydney
3DS FC
2062-9707-3637
Holy... what? How do you do that? Is that perfect pivot SB and short hop B-reverse SB? Also, how do you do the slide at 1:25?
 

Wilty

Smash Cadet
Joined
Jun 14, 2015
Messages
26
Location
-49.359123,69.503417
NNID
WiltyHolten
3DS FC
2294-6756-9246
well i was watching the video of b reverse (mysmashcorner) but.... he didn't explain the breaker reverse with that... inertia i do... my fingers just memorized the inputs lel

On training mode, the bounce (normal b reverse on the ground) it's just normal input B, few frames after the bla bla bla... but slading moving with the inertia of the original vector, input B at the same time when you change the directional vector, and tha-da. This is just experience, i don't have the tools to confirm the things i'm saying ;F

by the way, whats the meaning of SB? i know part of the terminology but...
 
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LucinaNab1

Smash Apprentice
Joined
Feb 15, 2015
Messages
182
Location
US East Coast
NNID
SSB311007Bond
Input the direction at the same time? That just makes me do first swing of Dancing Blade. Yep, these frame specific inputs are why I can't stand this type of thing for long. I better enjoy just playing with my friends online and not worrying about too many strangers. lol
 

LucinaNab1

Smash Apprentice
Joined
Feb 15, 2015
Messages
182
Location
US East Coast
NNID
SSB311007Bond
You know a simple way to eliminate all this frustrating tech with one simple change?

Easy, just add a necessary turnaround button like MK:M and suddenly people will be forced to play this game the way the creators intended. LOL
 

RosalinaSGS

Smash Ace
Joined
Oct 20, 2014
Messages
816
Location
Sydney
3DS FC
2062-9707-3637
SB: Shield Breaker
So... IIRC, you B-reverse. But what's that about inertia?
 

Wilty

Smash Cadet
Joined
Jun 14, 2015
Messages
26
Location
-49.359123,69.503417
NNID
WiltyHolten
3DS FC
2294-6756-9246
lel IIRC?
Ok i watch the video again, and now i know what im doing diferent... in the video of smash corner, they attach the finger on the stick, and take off the stick on the momentum of inputs (like 1:09 b reverse tutorial).... i never,never take of the fingers on the stick, thats the trick, i can input B and change direction at the same time... attaching my finger on the sticks and never take off

Im not changin the vector moving, im changing only the hit moving, this s how the inertia works in this case, i guess
 

Wilty

Smash Cadet
Joined
Jun 14, 2015
Messages
26
Location
-49.359123,69.503417
NNID
WiltyHolten
3DS FC
2294-6756-9246
i'm not a bourgeois to buy some kind extra controller for my 3ds is just the normal stick, tis not like im stabing the stick with my fingers ya know? :estatic::estatic:.... ho gosh! i discover this icons! ok this is what i do...

:GCL::GCN::GCR:
.........:GCB:

normal ground b reverse
:GCL:.:GCN:.:GCR:
............:GCB:

dots between the stick means "release the stick"
 
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