I'm absolutely dying for a place to talk about this move.
For anyone who doesn't know, Lucas's PK Thunder differs from Ness's in several ways.
First of all, it is slower than Ness's, but turns tighter.
And it goes through people, making it much harder to steal his recovery. But here's the real kicker--since it passes through people, you can loop it around and hit them multiple times. Effectively, it's like tail whipping with Ness's version, but without the tail whip! I've PK Thundered people to their doom this way, just twisting it through them when they try to recover so they're stunned repeatedly and sink helplessly to the bottom.
His PK Missile hits multiple times instead of just one. Instead of sending people away in a single powerful blow, Lucas's hits a ton of times, the last hit having a slightly wider range and killing knockback. His version also travels much farther than Ness's.
Also of note is the fact that when he's hit, the thunder instantly disappears, so no PK Thunder cancelling (with Ness or Lucas).
One of my favorite strategies is to try to stun opponents with the "tailwhipping" effect before curving back around and blasting through them. In Brawl, you're able to execute the moves much faster, too, so using them as finishers to aerial combos is much more practical.
I've blabbed enough for now. Those who've been fortunate enough to play with Lucas, please share your discoveries about these moves here!
For anyone who doesn't know, Lucas's PK Thunder differs from Ness's in several ways.
First of all, it is slower than Ness's, but turns tighter.
And it goes through people, making it much harder to steal his recovery. But here's the real kicker--since it passes through people, you can loop it around and hit them multiple times. Effectively, it's like tail whipping with Ness's version, but without the tail whip! I've PK Thundered people to their doom this way, just twisting it through them when they try to recover so they're stunned repeatedly and sink helplessly to the bottom.
His PK Missile hits multiple times instead of just one. Instead of sending people away in a single powerful blow, Lucas's hits a ton of times, the last hit having a slightly wider range and killing knockback. His version also travels much farther than Ness's.
Also of note is the fact that when he's hit, the thunder instantly disappears, so no PK Thunder cancelling (with Ness or Lucas).
One of my favorite strategies is to try to stun opponents with the "tailwhipping" effect before curving back around and blasting through them. In Brawl, you're able to execute the moves much faster, too, so using them as finishers to aerial combos is much more practical.
I've blabbed enough for now. Those who've been fortunate enough to play with Lucas, please share your discoveries about these moves here!