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Smash Cadet
I've been playing quite a bit against Lucas lately, and I continually run into the same problems against him so I'm hoping you guys have some advice on how I can better deal with these issues.
- At low percentages I get comboed really hard. Like 0-82% hard. Not every time is that bad (thank goodness), but I would say somewhere in the 30-40% range occurs fairly regularly. These combos generally revolve around back-and-forth Nairs being strung together, and I really have no idea how to escape that once it starts. I generally get comboed this way until I have reached a percentage that makes the move no longer comboable.
- PK Freeze (Side-B) land-cancels and if I shield or clink it (with Falcon Kick for example), I get grabbed. It also comes out too high to be short-hopped over as far as I can tell. The only decent solution I've found so far to this is to basically Nair camp because Nair outprioritizes it and the second kick punishes Lucas' approach.
- Lucas' Bair is just stupid as an edgeguard. It's basically gives him a free kill unless you can avoid it because you're recovering from well above the stage.
- I have absolutely no clue about how to edgeguard him. If stay on stage, he gets a free tether. His tether also prevents edgehogging. If I go out to try to prevent the tether option, he can use Down-B to hit me which then allows him to then beat me back to the edge. At that point, I'm recovering from a trajectory that makes me a sitting duck for getting spiked by Bair.
Pointers of any kind concerning this matchup would be much appreciated, thanks!
- At low percentages I get comboed really hard. Like 0-82% hard. Not every time is that bad (thank goodness), but I would say somewhere in the 30-40% range occurs fairly regularly. These combos generally revolve around back-and-forth Nairs being strung together, and I really have no idea how to escape that once it starts. I generally get comboed this way until I have reached a percentage that makes the move no longer comboable.
- PK Freeze (Side-B) land-cancels and if I shield or clink it (with Falcon Kick for example), I get grabbed. It also comes out too high to be short-hopped over as far as I can tell. The only decent solution I've found so far to this is to basically Nair camp because Nair outprioritizes it and the second kick punishes Lucas' approach.
- Lucas' Bair is just stupid as an edgeguard. It's basically gives him a free kill unless you can avoid it because you're recovering from well above the stage.
- I have absolutely no clue about how to edgeguard him. If stay on stage, he gets a free tether. His tether also prevents edgehogging. If I go out to try to prevent the tether option, he can use Down-B to hit me which then allows him to then beat me back to the edge. At that point, I'm recovering from a trajectory that makes me a sitting duck for getting spiked by Bair.
Pointers of any kind concerning this matchup would be much appreciated, thanks!