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Little Mac's Moveset and Frame Data [Deleted]

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LCC Son-in-Law

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This post is reserved for important info regarding Little Mac's moveset. This thread is now acting as the new Moveset thread, so feel free to post moveset related info here.
 
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LCC Son-in-Law

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I'll add you
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It might be easier if you just stick this, but as long as there's accurate frame data stuck somewhere (and sourced if you use mine) idc really.
You are very right :x. Would it be an issue if in the future I edited your OP to add more information, and just used this thread as the new moveset thread? This has most information needed, but I have had other mac mains express interest in having a list of move strings, as well as uses each move can have. It might be simpler than having two separate threads if I were able to add that in the future.
 
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KuroganeHammer

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You are very right :x. Would it be an issue if in the future I edited your OP to add more information, and just used this thread as the new moveset thread? This has most information needed, but I have had other mac mains express interest in having a list of move strings, as well as uses each move can have. It might be simpler than having two separate threads if I were able to add that in the future.
Sure. You own the second post now.
 

inconspikuous

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I put in some work, I think it's helpful, and this needs exposure:

Move
= Frames of Shieldstun / Frames of Endlag / Frames of Disadvantage before Shield Drop which would be +7 (bracketed numbers are the 'best' possible result if only the last active hitbox connects.)

Jab1 = 3 / 20 / -17
Jab2 = 3 / 19-20 / -17 (-16)
Jab3 = 6 / 27 / -21
Dash Attack = 7 / 24-26 / -19 (-17)
FTilt = 6 / 25 / -19 (-18)
UTilt = 7 / 19-24 / -17 (-12)
DTilt = 6 / 17-18 / -12 (-11)
FSmash = 13 / 28-29 / -16 (-15)
UA-FSmash = 13 / 28-29 / -16 (-15)
DA-FSmash = 14 / 28 / -14
DSmash1 = 8 / 31-32 / -24 (-23)
DSmash2 = 8 / 24-25 / -17 (-16)
USmash = 10 / 32-37 / -27 (-22)
 
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