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List your favourite features from each previous Smash game that you would like to see in Smash Ultimate

Vanguard227

Smash Apprentice
Joined
Sep 11, 2014
Messages
127
Location
Canada
NNID
Vanguard227
Switch FC
SW 4222 8780 9424
What the title says; post specific features, or elements from each past Smash Bros. game that you'd like to see re-appear in Ultimate! This could range from drastic changes that could heavily alter the game, like the addition of Melee's speed and glitches; to as of yet unconfirmed stages returning, to the inclusion of game modes that have been M.I.A for too long; or to even just simple quality of life preferences like switching to a different games' menu interface as an option, or your favourite previous announcer returning. As long as the thing you want has been in a previous Smash Bros. game, no matter how big or small its chances are of returning, it's fair game to be on here!

As a rule of thumb: try to list specific things that are only found in one of the previous Smash games. So more general things like Event mode, or Classic mode don't exactly fit this thread's requirements. Although if you specifically prefer one version of said general thing over its other versions, then feel free to add it. (For example, if you like Melee's Event mode more than Brawl and Smash 4's iterations.)

I'll be categorizing my own wish list by listing each game and then including the things I want in that are tied to that game underneath it. Of course, your list doesn't have to be as big as mine is, I just like being very detailed. :p

So have fun creating your "ultimate" version of Smash Ultimate!

Super Smash Bros. 64
- Board the Platforms returning
- Sector Z
- Battlefield and Final Destination music
- The creepy menu music as a menu song option in My Music
- The character viewer music
- The smash logo in stage backgrounds while in training mode
- Have the fighter select music once again play while you're picking your fighters
- Hitmonlee and Onix return as Pokeball summons
- The strong Smash hitting sound effects. (The chunky "KON" sound is just great.)
- The return of Fighting Polygon Team

Super Smash Bros. Melee
- Menu interface. (always loved watching the moving background in Melee's menus)
- Fountain of Dreams
- Mute City
- Pokefloats (in an ironic, but also not ironic way. XD )
- Melee's Final Destination design
- Melee's version of Break the Targets along with its awesome music
- Melee's version of Race to the Finish
- Have Melee's hitstun
- All Star mode rest area with that gorgeous music
- Sword slashing sound effects. (They just sound so sharp.)
- Trophy stages in Event mode
- The Melee filters for Trophy Gallery
- The room in Trophy collection
- All orchestrated tracks
- The return of the "Special movie"
- All of the cool trophies of retro game characters
- Cloaking Device and flipper items
- Porygon2, Unown, Zapdos and Raikou Pokeball summons
- The return of Dean Harrington (Melee's announcer, I know Xander's already confirmed to be returning.)
- The space shooter credits
- Link, Fox and Falco's Melee character designs and voices as possible alternate costumes
- Melee's method for unlocking fighters

Super Smash Bros. Brawl
- Subspace Emissary-type single player story mode including cutscenes
- Delfino Plaza
- Pirate Ship
- The return of stickers (Either they replace Smash 4's boring equipment, or are just purely cosmetic like trophies.)
- Coin Launcher returning
- Boss Battle mode returning
- Brawl's version of Stage Builder
- Brawl's Trophy Gallery music
- Ike's meaty sword sound effects
- Cracker Launcher item
- Groudon, Gulpin, Bonsly and Torchic Pokeball summons
- Gray Fox, Excitebike, Isaac and Ray mk.3 Assist trophies
- The online waiting room music to be an option to use for the online waiting areas

Super Smash Bros. For 3DS and Wii U (Decided to pair them together)
- Pac-Maze (3DS)
- Paper Mario (3DS)
- Gamer (Wii U)
- Wooly World (Wii U)
- Big Battlefield (Wii U)
- Special Orders
- Smash Run
- Custom moves returning
- Smash 4's improvements to Sound test, and fighter stats
- Smash 4's online features (but obviously improved)
- Conquest
- Trophy boxes
- Smash 4's improvements to Trophy photo studio
- Being able to paint on photos (I used this a lot in Smash 4 just to doodle, so I'd love the feature to return somehow)
- Genesect, Arceus, Keldeo and Kyurem Pokeball summons
- Dillon, Magnus, Phosphora and Skull Kid Assist trophies
- The final battle in Smash Tour (As a new mode)
- Master Core (Without Master Fortress)
- Hocotate bomb, and Bullet Bill items
 

DarthEnderX

Smash Hero
Joined
Nov 10, 2014
Messages
7,665
The Boss fights from Brawl.

The getting rid of transforming characters from 4.
 

MysticKnives

Smash Ace
Joined
Jul 21, 2014
Messages
811
64:
- Board the Platforms
- Unique Break the Targets
- Hitstun/Shieldstun (not to the same degree but I'd like more hitstun0
- Sound effects on par with 64 again
- That comic book/cartoonish feel to the game
- Meta Crystal back
- Planet Zebes and Sector Z

Not in tune with the others at the moment as I'd have to go back to them. I've been playing 64 exclusively for awhile now.
 

Impa4Smash

Smash Lord
Joined
Jun 22, 2018
Messages
1,630
64
-Board the Platforms and Break the Targets
-Metal Mario fight

Melee
-Fountain of Dreams
-Poke Floats
-Adventure Mode

Brawl
-Boss Battles!!
-Pirate Ship

Smash 4
-Smash Run
-Smash Tour (if it was actually good)
 

Sabrewulf238

Smash Hero
Joined
Oct 17, 2007
Messages
5,164
Location
Ireland
Not including 64 as I haven't played it.

Melee
Trophy Tussle
Tournament Mode (like the one in Melee)
Trophies (especially ones of more obscure characters like doshin)
Brinstar Depths
Poke Floats
Rainbow Cruise
Icicle Mountain
Fountain of Dreams

Brawl
Story Mode (similar to subspace)
Stickers (or something similar, like trading cards)
Delfino Plaza
Pirate Ship
Hanenbow (It's just odd and I kinda like it)

Smash 3DS
Smash Run (with more enemies from game series in Smash)
Paper Mario
Mute City
Rainbow Road

Smash Wii U
Orbital Gate Assault
Wooly World
Jungle Hijinxs
 
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