jotun
Smash Ace
Is there a good list somewhere of all the major engine and technique differences from Melee to P:M that aren't character/stage/item-specific?
- Things that work differently in PM vs Melee
- Things that worked in Melee but don't work in PM
- Things that are new to PM
The only ones I know of so far:
- New: Tap opposite direction while dashing just before jumping to do a turnaround-jump
- Changed: Can now act quicker when using a jump from ledge
- New: Can catch items by just airdodging
I knew about DACUS in Brawl, but I can't seem to make it happen in PM. Was it removed, or am I just doing something wrong?
- Things that work differently in PM vs Melee
- Things that worked in Melee but don't work in PM
- Things that are new to PM
The only ones I know of so far:
- New: Tap opposite direction while dashing just before jumping to do a turnaround-jump
- Changed: Can now act quicker when using a jump from ledge
- New: Can catch items by just airdodging
I knew about DACUS in Brawl, but I can't seem to make it happen in PM. Was it removed, or am I just doing something wrong?