SSGuy
Smash Champion
Advance Techniques and Strategies Discussion Thread
Introduction:
In the year 20XX, two scientists, Doctor Light and Doctor Wily are well known for their innovative and groundbreaking contributions to the ever-growing world of robotics. Being praised for their work in the areas of construction and industry, they have begun an extensive project of creating robots capable of performing numerous tasks which would be consider dangerous for a normal human to control.
Dr. Wily, eventually getting sick of living in the shadow of Dr. Light's superior genius, re-programs six of the Robot Masters, goes on a rampage, and attempts to take over the world.
One of the remaining Robot Masters, known at the time as "Rock", begs Dr. Light to convert him into a combat robot so that he can stop the madness of Dr. Wily's schemes. He is then outfitted with the "mega buster", a canon attached to his arm which, upon defeating other Robot Masters, attains the opposing robot's abilities.
After the success of the conversion, Mega Man is born! His mission: to defeat the Robot Masters, stop the evil domination of Dr. Wily, and restore the world to peace.
“Fight Mega Man, For everlasting peace!”
STANDARD ATTACKS
Jab
3% sweetspot(Point blank range), 2% otherwise
Forward Tilt
-3% sweetspot(Point blank range), 2% otherwise.
Down Tilt
-8% Sweet Spot (Start up), 5% Sour Spot
Up Tilt
-17% sweetspot(Start up), 12% sourspot, 8% at the apex of the attack.
Dash Attack
-Multi hit, 1%,1%,1%,1%,1%,1%,1%,3% for a total of 10% damage.
SMASHES
Forward Smash
-12% uncharged, 20% charged
Down Smash
-(Unsure here, it seems to vary a percent or two uncharged.)uncharged 17-18% Sweet Spot and 9-10% Sour Spot, Charged 24% Sweet Spot, 13% Sour Spot.
Up Smash
-multi hit uncharged, 2%, 2%, 2%, 2%, 2%, 6%, totaling 16%, charged 3%, 3%, 3%, 3%, 2%, 9%, totaling 22%(Again, unsure of the exact percent on each hit, but the numbers they total are correct.)
AERIALS
Neutral Aerial
-4% Sweet Spot (Point blank range), 2% Sour Spot.
Forward Aerial
-9% Sweet Spot(Towards the tip), 8% sourspot, 5% hitbox possible.
Back Aerial-multi hit, 3%, 4%, 5% totaling 12%
-Multi hit, 3%, 4%, 5% totaling 12%
Down Aerial
-14% sweetspot(Point blank range), 12%
Down Aerial- A pretty unique move here, a meteor smash from a decent distance away. Despite working best at a range though, it does in fact do more damage up close, which is worth noting. Now, I feel the best way to pull this off is to:
1.Jump off, making sure to keep a jump
2. Align yourself with the opponent
3.Using your double jump, proceed to dair them as the first jump was bait.
Please include mix ups, mix ups are an important part to any healthy metagame.
Now, this move can be used to combo, although it can be teched. To use this onstage with no lag, jump, gain a bit of height, then jump again as you use it. Depending on when you jumped, this can be fast falled towards the end of its duration, although it's safer not to unless you've got the distance down. This will allow you to utilize it, say, after a crash bomb goes off, and depending on whether or not they tech ti can be followed with an Up Tilt.
Crash Bomb ->Dair->Utilt https://www.youtube.com/watch?v=N2OrJiY5tfM
Overall, given its unusual nature, I'd say it's about average. It has a small sweet spot, and is quite laggy, but when properly spaced its safe and can be used to at the very least follow up a move or two. I'd have scored this as below average, but the range on it is what somewhat redeems it.
Up Aerial
-Multi Hit, 3%,3%,3%,2%,2%,2%,1%,1%(I'm not positive, but it totals out to 17%), totaling 17%
SPECIALS
Neutral Special-multi hit used is 3%, 3% totaling 6%. Thrown is 5%, 5% totaling 10%
Down Special
-Multi hit, 2%, 2%, 2%, 2%, totaling 8%. Doesn't matter how many leaves you have, throwing the barrier does 4%.
Side Special
-Multi hit, totaling 8%(Unsure of the individual percents on each hit.)
Up Special-N/A
PUMMEL AND THROW
Pummel-3%
F Throw-8%
Down Throw-5%
Back Throw-9%
Up Throw-8%
MISCELLANEOUS
Ledge Attack-7%
Get Up Attack-???
FINAL SMASH
Final Smash-multi hit, totals to 42%
(Will add image(s)/gif files in time)
(Will add image(s)/gif files in time)
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