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I do care.Other Smash games don't even have semi-competent CPUs.
Also no one cares about CPUs.
You're right, that is touchy.This is a touchy one where feelings could get hurt, but I'll just say it straight. Not everyone is qualified, but those who are will apply for the PMDT and likely be accepted. As much as I'd like to believe otherwise, the internet isn't a very healthy place for positive, constructive discussion, no matter how you try to shape it. If folks have the motivation, knowledge, and creativity they will apply for the PMDT on their own terms. Those who want to make a positive impact will try, and those kinds of individuals are what we want.
would already necessarily exclude me from being able to participate simply by virtue of my geographic location - despite my extremely strong background in competitive gaming, and in closed beta/balance testing (having done so for about half a dozen games, to which I was a fairly major contributor), my motivation, and my love for PM.2) What smash tournament experience do you have?
3) What other notable players do you frequently play with?
I keep thinking your name says MILFAnd the other 30 of you guys probably deal with the communities' stupidity on Smashboards.
You are not, I get that a lot.I keep thinking your name says MILF
I can't be the only one
I completely understand. Don't let a couple of questions deter you from trying! The PMDT is just a group of gaming fanatics who love the game, we certainly aren't some corporate, heartless business. Spend a couple days compiling a resume and writing out an app. When applications open back up send it in. It's true, we take our applications seriously because we take the game seriously, but you'll never get a response if you don't try!You're right, that is touchy.
My region has no players that would be recognized as "notable", because our streams aren't terribly popular, and our PM scene doesn't have a lot of breadth -- therefore, I feel that my answers to these questions:
would already necessarily exclude me from being able to participate simply by virtue of my geographic location - despite my extremely strong background in competitive gaming, and in closed beta/balance testing (having done so for about half a dozen games, to which I was a fairly major contributor), my motivation, and my love for PM.
It's kind of a moot point right now with applications closed until after 3.5, but surely you understand where I'm coming from here.
We do have deadlines!As much as a (however) precise release date isn't really fit for a deadline-less fan project, there IS one thing you could do to placate many spirits, and that is, give us a date before which we're assured there won't be any release.
This way the PMDT doesn't tie itself to any deadline, AND we can tell people in chats everywhere that 3.5 is not due until at least this much, so we can stop stressing about it for a while, and not have pre-release jitters.
By the time that date comes you can either a) release it, 2) give another date of the same kind, or 3) say nothing and then it's just business/hype as usual, as if you didn't say anything in the first place (only we got to experience peace of mind for a while)
Sounds good enough to give it a try?
We've pushed back our internal timelines many times in the past, for varying reasons. Making those delays a public disappointment instead of a private one isn't really going to fix anything.As much as a (however) precise release date isn't really fit for a deadline-less fan project, there IS one thing you could do to placate many spirits, and that is, give us a date before which we're assured there won't be any release.
This way the PMDT doesn't tie itself to any deadline, AND we can tell people in chats everywhere that 3.5 is not due until at least this much, so we can stop stressing about it for a while, and not have pre-release jitters.
By the time that date comes you can either a) release it, 2) give another date of the same kind, or 3) say nothing and then it's just business/hype as usual, as if you didn't say anything in the first place (only we got to experience peace of mind for a while)
Sounds good enough to give it a try?
I understand how keeping to postpone a date could be read in any case as motive for disappointment, I just thought that this way would bring less of it and still allow for some reprise from the constant wait in the air. But it's your call anyway. You're already a based team for doing PM, so keep fighting the good fight is enough for me.We've pushed back our internal timelines many times in the past, for varying reasons. Making those delays a public disappointment instead of a private one isn't really going to fix anything.
Most likely by +1 every time they change something. It doesn't have to be a big thing to make a dev update. Thing is, the website update isn't likely as immediate, so I'd hazard you caught them updating it on the site.So when I just hopped on the website it said the current Dev version was 15733. A quick refresh changed it to 15785, however. How do these numbers increase? By a set amount each time?
If Lyndis, Isaac, Sami and Knuckles aren't true I will be immensely disappointed.Lastly, on the topic of build leaks and information from parties outside the PMDT. When taking into consideration the point mentioned above, much of what you may hear from other players could very well be incorrect. When leaks or information is publicly released, speculation and arguments instantly ensue, and often turns rather ugly. In all truth, much of this is unnecessary, as the change at hand may not even be implemented into the next build. We avoid negativity among the community because it spreads through the player-base and we certainly don't enjoy seeing any part of the community in disarray. It is for this reason our moderators immediately get involved and take action. The only "leaked" information you can completely trust is one sanctioned and released by the Development Team.
That's a bigger team than i work for, making revenue management systems for various countries lolThat's... wow.
I expected a much larger team TBQH.
This is the classic and exceptionally shortsighted opinion of most modern development teams.This is a touchy one where feelings could get hurt, but I'll just say it straight. Not everyone is qualified, but those who are will apply for the PMDT and likely be accepted. As much as I'd like to believe otherwise, the internet isn't a very healthy place for positive, constructive discussion, no matter how you try to shape it. If folks have the motivation, knowledge, and creativity they will apply for the PMDT on their own terms. Those who want to make a positive impact will try, and those kinds of individuals are what we want.
I consider myself *extremely* generous in giving you a response that isn't "Shut up, you deluded self-important windbag."Anything else, any want of secrecy, is imprudent and uncharitable. For if there is any issue with charity in the matter of the development of a video game then there is undoubtedly double dealing, back-talking, intentional vagueness, and generally peoples of poor character quality. Of course, there is the matter of 'scandal' (not as commonly defined, but here I mean 'the occasioning of another to do wrong'), in which case it would be prudent to remove those discussions and then unveil the board. Undoubtedly, we all have our flaws, yet to reveal all and confess all is to ask for forgiveness and trust.
A trust that many would love to extend to their fellow Smashers.
Yet now, sir, the PMDT is cold and may appear haughty to us.
... watso uhh you guys keep trying to add new stuff but the CP's have been ****ed for as long as I can remember, you should really get the game working before you start doing technical stuff like nerfing recoveries.
Don't get me wrong both are important, but to me fixing the CP air dodging off the stage is far more important than some OP recoveries.
Now, this is the sort of response I like to see. :DMaking the PMDT discussion forum public is not possible. Its entire history over the course of nearly 5 years has been made under the pretext that discussion is held back there and only to be read by other Development Team members. Having the discussions behind closed doors allows us some liberties that we otherwise wouldn't be able to take. Personal information is there, there are heated discussions between otherwise friendly colleagues, we sometimes joke around and have some fun here and there. Sometimes we talk about some people who are not in the development team who are harming the public relations of the project (usually by spreading misinformation) and how best to approach the situation. There are even posts back there by dozens of people who are no longer a part of the development team; to make their posts public without their blessing would be disrespectful and unfair. It'd be a major breach of integrity.
Not only for those reasons, but allowing the PMDT discussion board to be public ruins any sense of hype for the next version. You'll instantly see what's going to happen before we would otherwise announce it. The hype of the next version is because there are things in the next version that people don't know will be in it. It's exciting to find out the day of release, or via an update on the website. This hype is what keeps the game alive and is one of the few pieces of enjoyment we get as a development team that works entirely without profit.
Sorry, but it's not going to happen.
I'm sorry. You misunderstand me. I pass no such judgement, I merely see what others might, and do, judge them as. For me, I love the PMDT, and I like their passing from principle to practice in their design of Project M. I believed and may still believe that the communication between the PMDT and the community at large can be improved, not so that these 'self-important windbags' be appeased. That is my goal, for a better balance. Because I really do believe that quite a few could and would give valuable input to balance changes or other little things if such be revealed.I consider myself *extremely* generous in giving you a response that isn't "Shut up, you deluded self-important windbag."
Instead, I'm just going to say that if the PMDT appear cold, haughty or uncharitable to you after all the time and effort they have put into this mod and this community, for no pay, taking time away from their courses, their work and their lives for no incentive other than enjoyment of this game, your sense of entitlement is more than I previously believed was humanly possible. Criticize the PMDT for their mistakes, for to err is human. Don't presume to make demands you have no right to make.
Huh.so... you're asking for devblog updates?
I know this is off topic, but I can't help but see that you main link in all of the smash games. Which one are you best with and which one do you think is the most well designed?Around Revision 13600.
YesCan we expect any added stages in 3.5 which were not in 3.0?