Please read the thread before you vote.
Let's talk about Big Battlefield.
According to the [Meta] Stage Legality Discussion Thread: as of Thursday, June 8th, 2015 the stage Big Battlefield is listed in the banned section. I noticed there wasn't a discussion thread listed on the subject of Big Battlefield so I decided to make one.
According to @ Ulevo , the author of the Stage Legality Discussion Thread:, quote: "The stages listed under banned are usually not controversial, and are generally accepted as uncompetitive stages for tournaments." I may be missing something here, but to me Big Battlefield is by far one of the most "competitive" stages In Super Smash Bros. for Wii U for both singles and doubles alike.
There aren't any hazard, bosses, caves of life, walk-off blast lines or walls, moving platforms, Grass increasing friction, non wall jump-able walls, Walled in underside of the stage, abnormal blast lines. stupid ledges, or stage transitions. Heck! It's basically an amplified version of on of the most "competitive" stages in all of Smash!. That stage isSmashville Battlefield. It deserves to be at least under the suspect category (Ha ha, I guess we're doing that right now by discussing it )
There are three major things holding Big Battlefield back from being a legal stage.
1 - It's "too big" for competitive play.
2 - Matches will take too long. Tournament's won't be as efficient.
3 - We already have a better and smaller version of the stage, Battlefield.
1 - The only reason I know of for why Big Battlefield is widely banned (except sometimes in doubles) is because it's supposedly "too big." for "competitive" play. Although Big Battlefield was specifically designed for 8-Player Smash, it's just as functional in normal Smash. Kongo Jungle (80+% consider it legal) is arguably just as big as Big Battlefield and has more controversial issues such as barrel camping. Battlefield hardly has any issues and is considered one of the best stages in the game, Big Battlefield is the exact same on a slightly larger scale. It's also around the same size as the stage Town and City.
2 - Most people are worried about the match taking too long. Time constraints seem to be the biggest thing holding this stage back from being legal. People use a similar argument when arguing for 2 stock over 3. Although 2 stock is less accurate it's less time consuming making tournaments more efficient. The same goes for adding a new stage like Big Battlefield.
Although it adds to the stage options, and a larger stage making deaths harder to get means more accuracy (and time) the match. The thing is just like battlefield characters can get killed at lower percents from the edges or upper platforms. Much lower percents than on Final Destination where there are no platforms. Surprisingly the matches on Big Battlefield don't take much longer than on Battlefield. around one maybe two more at most in single.
Mario dies from Bowser's fully charged forward smash at 36% on the top platform as judged by the appearance of black lightning. On Big Battlefield, a Mario on the top platform dies from the same attack at 42%.
3 - The final reason people don't want to legalize Big Battlefield is because we already have Battlefield legal. Why would we need a larger more obnoxious variation of the same stage. This is kind of like the omega stage and Final Destination debate but to less of an extent. Some people would rather play on Final Destination only and ban or counter pick the omega stages so you don't have to deal with them. other would rather treat each omega stage as it's own. I would say by adding Big Battlefield your adding to the stage variation, even if it's not a starter it would be a good counter pick. There aren't any stage gimmicks like most counter picks and it's still
Here are the results from The Ultimate Smash 4 Ruleset Poll regarding Big Battlefield as of Thursday, June 8th, 2015:
- 17.6% say it should be banned altogether.
- 1.1% Don't know.
- 20.2% think it deserves to be tested before calling its legality.
- 47.8% of people think Big Battlefield should only be allowed in doubles.
- 13.4% think it should be legal in both singles and doubles.
- 81.4% (4/5) are willing to test or agree that Big Battlefield should at least be legal in doubles.
- 33.6% (1/3) are willing to test or agree that Big Battlefield should be legal in both singles and doubles.
- 31.9% think it should be out right banned altogether.
- 3% don't know.
- 14.8% think it deserves some testing before calling it's legality.
- 12.3% think it should be a doubles only counter pick.
- 27.7% think it should be a doubles only starter.
- 6.9% think it should be a singles and doubles counter pick.
- 3.4% think it should be a singles and doubles starter.
According to the Banned stage article the following are common reasons for why a stage is banned:
Sources:
- [Meta] Stage Legality Discussion Thread:: http://smashboards.com/threads/stage-legality-discussion-thread.401784/.
- [Data] Big Battlefield: Stage Research: http://smashboards.com/threads/big-battlefield-stage-research.385980/.
- [Data] Battlefield: Stage Research: http://smashboards.com/threads/battlefield-stage-research.385975/.
- Banned Stage: http://www.ssbwiki.com/Banned_stage.
- Big Battlefield: http://www.ssbwiki.com/Big_Battlefield.
What do you think?
Let's talk about Big Battlefield.
According to the [Meta] Stage Legality Discussion Thread: as of Thursday, June 8th, 2015 the stage Big Battlefield is listed in the banned section. I noticed there wasn't a discussion thread listed on the subject of Big Battlefield so I decided to make one.
According to @ Ulevo , the author of the Stage Legality Discussion Thread:, quote: "The stages listed under banned are usually not controversial, and are generally accepted as uncompetitive stages for tournaments." I may be missing something here, but to me Big Battlefield is by far one of the most "competitive" stages In Super Smash Bros. for Wii U for both singles and doubles alike.
There aren't any hazard, bosses, caves of life, walk-off blast lines or walls, moving platforms, Grass increasing friction, non wall jump-able walls, Walled in underside of the stage, abnormal blast lines. stupid ledges, or stage transitions. Heck! It's basically an amplified version of on of the most "competitive" stages in all of Smash!. That stage is
There are three major things holding Big Battlefield back from being a legal stage.
1 - It's "too big" for competitive play.
2 - Matches will take too long. Tournament's won't be as efficient.
3 - We already have a better and smaller version of the stage, Battlefield.
1 - The only reason I know of for why Big Battlefield is widely banned (except sometimes in doubles) is because it's supposedly "too big." for "competitive" play. Although Big Battlefield was specifically designed for 8-Player Smash, it's just as functional in normal Smash. Kongo Jungle (80+% consider it legal) is arguably just as big as Big Battlefield and has more controversial issues such as barrel camping. Battlefield hardly has any issues and is considered one of the best stages in the game, Big Battlefield is the exact same on a slightly larger scale. It's also around the same size as the stage Town and City.
2 - Most people are worried about the match taking too long. Time constraints seem to be the biggest thing holding this stage back from being legal. People use a similar argument when arguing for 2 stock over 3. Although 2 stock is less accurate it's less time consuming making tournaments more efficient. The same goes for adding a new stage like Big Battlefield.
Although it adds to the stage options, and a larger stage making deaths harder to get means more accuracy (and time) the match. The thing is just like battlefield characters can get killed at lower percents from the edges or upper platforms. Much lower percents than on Final Destination where there are no platforms. Surprisingly the matches on Big Battlefield don't take much longer than on Battlefield. around one maybe two more at most in single.
Mario dies from Bowser's fully charged forward smash at 36% on the top platform as judged by the appearance of black lightning. On Big Battlefield, a Mario on the top platform dies from the same attack at 42%.
3 - The final reason people don't want to legalize Big Battlefield is because we already have Battlefield legal. Why would we need a larger more obnoxious variation of the same stage. This is kind of like the omega stage and Final Destination debate but to less of an extent. Some people would rather play on Final Destination only and ban or counter pick the omega stages so you don't have to deal with them. other would rather treat each omega stage as it's own. I would say by adding Big Battlefield your adding to the stage variation, even if it's not a starter it would be a good counter pick. There aren't any stage gimmicks like most counter picks and it's still
Here are the results from The Ultimate Smash 4 Ruleset Poll regarding Big Battlefield as of Thursday, June 8th, 2015:
- 17.6% say it should be banned altogether.
- 1.1% Don't know.
- 20.2% think it deserves to be tested before calling its legality.
- 47.8% of people think Big Battlefield should only be allowed in doubles.
- 13.4% think it should be legal in both singles and doubles.
- 81.4% (4/5) are willing to test or agree that Big Battlefield should at least be legal in doubles.
- 33.6% (1/3) are willing to test or agree that Big Battlefield should be legal in both singles and doubles.
- 31.9% think it should be out right banned altogether.
- 3% don't know.
- 14.8% think it deserves some testing before calling it's legality.
- 12.3% think it should be a doubles only counter pick.
- 27.7% think it should be a doubles only starter.
- 6.9% think it should be a singles and doubles counter pick.
- 3.4% think it should be a singles and doubles starter.
According to the Banned stage article the following are common reasons for why a stage is banned:
- Especially poor match-up balance by providing a rather extreme advantage for certain characters.
Battlefield is by far one of the most even match-up stage in the game. Big Battlefield is the exact same on a slightly bigger scale.
- Allowing players to abuse glitches in the game.No abusable stage glitches are publicly known at the moment and if there are, they would probably be fixed in future patches.
- Possessing one or more "caves of life."N/A
- Possessing permanent walk-off blast-lines and walls.N/A
- Drastically altering game play and the strategies needed to win.Big Battlefield does alter the game play a bit from Battlefield, however it's not drastic enough to be banned.
- Possessing elements that causes the stage to be too strenuous on the system's CPU and thus being capable of reducing the game's frame rate mid-match.None that I know of.
None of these reasons apply to Big Battlefield being banned meaning the only reason it's banned is because of an obscure or silly reason.Sources:
- [Meta] Stage Legality Discussion Thread:: http://smashboards.com/threads/stage-legality-discussion-thread.401784/.
- [Data] Big Battlefield: Stage Research: http://smashboards.com/threads/big-battlefield-stage-research.385980/.
- [Data] Battlefield: Stage Research: http://smashboards.com/threads/battlefield-stage-research.385975/.
- Banned Stage: http://www.ssbwiki.com/Banned_stage.
- Big Battlefield: http://www.ssbwiki.com/Big_Battlefield.
What do you think?
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