WoW Tarv
Smash Rookie
Hi all,
I’m noticing an unfortunate lack of Mewtwo in top 8 at most tournaments. I believe this character has a lot to offer and has a lot of untapped and under utilized resources that could make him a very viable threat. So I say let’s put our heads together and really mine this character for all he’s worth.
In the earliest days of a game I understand that we’re all just exploring the character, finding new techniques etc but I feel like theorycrafting and more importantly the implementation of those theories proven to be true is ultimately the most beneficial thing to a character.
Obviously I’m not an expert on Mewtwo and so this isn’t going to be a “Tarv gives advice on Mewtwo”. I merely want to get to discussing him and developing the character. It’s been proven that sharing knowledge and growing collectively is ultimately better for competition and personal growth.
If you’re still reading at this point I’m going to pretend you’re at least intrigued by the idea in some capacity.
From what I gather so far Mewtwo has a very brutal punish game but doesn’t deal with pressure very well himself. Likewise he’s not aggressive per se but can apply a steady pressure with the right spacing without actually attacking the opponent. More intelligent and more skilled smashers than I have theorycrafted on this kind of “pressuring without attacking” (PPMD, Cactuar, KirbyKazs, Mow etc). Granted this isn’t unique to Mewtwo but it could be a way to optimize his gameplay.
A quick disclaimer: I’m going to use a lot of melee analogies because that’s what I know.
Anyways, I can see Mewtwo thriving in a style of play similar to how PPMD played Marth in melee or how Armada plays peach. They control the space, pressure, and punish relentlessly. Kind of like a... mobile zoning deal? Is that a thing?
These are just my opinion and I’m throwing ideas out there. Please call me out if I’m wrong but I think this should be more about discussion than a debate.
Anyways, hopefully some people will get some use of this and at the very least we’ll have some good Mewtwo conversation along the way.
I’m noticing an unfortunate lack of Mewtwo in top 8 at most tournaments. I believe this character has a lot to offer and has a lot of untapped and under utilized resources that could make him a very viable threat. So I say let’s put our heads together and really mine this character for all he’s worth.
In the earliest days of a game I understand that we’re all just exploring the character, finding new techniques etc but I feel like theorycrafting and more importantly the implementation of those theories proven to be true is ultimately the most beneficial thing to a character.
Obviously I’m not an expert on Mewtwo and so this isn’t going to be a “Tarv gives advice on Mewtwo”. I merely want to get to discussing him and developing the character. It’s been proven that sharing knowledge and growing collectively is ultimately better for competition and personal growth.
If you’re still reading at this point I’m going to pretend you’re at least intrigued by the idea in some capacity.
From what I gather so far Mewtwo has a very brutal punish game but doesn’t deal with pressure very well himself. Likewise he’s not aggressive per se but can apply a steady pressure with the right spacing without actually attacking the opponent. More intelligent and more skilled smashers than I have theorycrafted on this kind of “pressuring without attacking” (PPMD, Cactuar, KirbyKazs, Mow etc). Granted this isn’t unique to Mewtwo but it could be a way to optimize his gameplay.
A quick disclaimer: I’m going to use a lot of melee analogies because that’s what I know.
Anyways, I can see Mewtwo thriving in a style of play similar to how PPMD played Marth in melee or how Armada plays peach. They control the space, pressure, and punish relentlessly. Kind of like a... mobile zoning deal? Is that a thing?
These are just my opinion and I’m throwing ideas out there. Please call me out if I’m wrong but I think this should be more about discussion than a debate.
Anyways, hopefully some people will get some use of this and at the very least we’ll have some good Mewtwo conversation along the way.