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less gravity = faster kills and easier recovery

AcidVolt

Smash Rookie
Joined
Nov 9, 2007
Messages
18
Location
Florida
it took me an hour to get used to new gravity, with the gravity kills can be a lot faster, especially the upward kills but if it doesnt kill its guaranteed that the player will be back on stage, its kinda annoying.
when u short hop if u land in an aerial it seems to me it has less lag than landing without an aerial, it happens for my sheik and pikachu, this is how it went.
i noticed i did a full jump and landed and sheik did the landing animation but then i short hopped and landed in f-air and it had less lag!
can anyone else plz try to check this out for me and comment.
 

Yuna

BRoomer
BRoomer
Joined
Sep 1, 2004
Messages
10,358
Location
Stockholm, Sweden
Kills are not easier in Brawl because they nerfed knockback. The ceiling is lower than in Melee so vertical KOs are easier to acheive now... only few people have good vertical KO:ers (especially not as good as Fox's NTSC Usmash i Melee).

It's generally harder to KO (even with moves at max knockback) in Brawl.
 
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