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Ledgehop Bair Aerial Interrupt

schmooblidon

Smash Journeyman
Joined
Feb 18, 2014
Messages
496
Found a ledgehop AI (Aerial Interrupt) with Ivy.

http://gfycat.com/NeatOrangeAfricanjacana

0 - CliffWait 0
1 - Drop
2 - Fastfall
4 - DoubleJumps towards stage
12 - Bair
13 - Land (autocancel)
17 - Can now move/attack
30 - Tangible

Maximum 13 intangible actionable frames

In comparison a perfect ledgedash grants 11 intangible actionable frames

There are many setups that work, here are the useful ones

DoubleJump on Frame # | Bair on Frame # | Act on Frame # | Maximum Intangible Actionable Frames

FastFall
4 | 12 | 17 | 13 (gif)
6 | 17 | 22 | 8
7 | 20 | 25 | 5
later possible but I consider them useless.

You can use this tech to land on platforms too. It is easier from a doublejump as the ECB downward extension is bigger.
 

TimeSmash

Smash Champion
Joined
Aug 23, 2006
Messages
2,669
Location
Inside a cheesecake
NNID
nintend64
Awesome. Just to confirm, the blue frames in the GIF are invicibility right? Sorry, haven't seen or used Debug Mode much
 
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