i don't get why more people aren't pumped for this change.
edgehogging has always been around, sure, and it's definitely a legitimate tactic to getting ahead of your opponent.. but at the same time it kinda feels a bit... every character has their own color and play style but with edgehogging they don't really -- it's all the same, you just learn the timing for other characters' recoveries. it's a good strategy to exploit, but ignoring its usefulness it's not particularly interesting (GRAB THE LEDGE AT THE RADDEST MOMENT AND WATCH YOUR OPPONENT ANTICLIMACTICALLY FALL LIKE A DEAD BIRD -- wait, i've made it sound more interesting than it is)
with this new mechanic, i can see the risky aerial fights being more based around each character's individual colors.