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Last minute Round Robin

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KiraFlax

Smash Lord
Joined
Dec 21, 2008
Messages
1,257
Location
Laveen, Arizona
By Damand of K9, This is a short notice Round Robin for practice for next week's tourney.

Schedule:

Practice: 12:00 PM

Round Robin: 4:00 PM ($5)

Draft crews: (after round robin)

People should bring set ups


LOCATION

Arizona Smash House
2131 E. 10th St #2
Tempe, AZ 85281

Please don't use a GPS navigation system (or Google Maps or Mapquest) to get to my address. It'll route you through a permanently closed gate.

From ASU: go east on University, turn right just before you get to Price Rd/101 (into the Jack in the Box plaza). The condo complex is in the back corner of that plaza. Go into the condo complex and follow the road all the way to the back gate. I live in the building to the right of the back gate, in the back, away-from-the-gate corner.

From the 101: take the University exit and turn west. Turn left immediately into the Jack in the Box plaza. The condo complex is in the back corner of that plaza. Go into the condo complex and follow the road all the way to the back. I live in the building to the right of the back gate, in the back, away-from-the-gate corner.

Parking: Most of the parking are assigned spaces to residents, but there are a bunch of visitor spots around the complex. Here is a map of them. Pretty much any space marked "Visitor" (usually with a yellow curb) is fair game, as are any of the spots by the pool.

By Orbit: Take the Orbit Mercury line to Escalante Center (it picks up around College & 6th at ASU, I think). Head east a tiny bit and you'll see a gate closing off a condo complex to your left. There is a human-sized door in the left part of the gate that's usually open. If it's closed, give me a call


GENERAL RULES

3 Stock
8 minute timer
Items are set to "off" and "none"

* If the timer runs out, the victor is determined first by stock and then by percentage.

* Resolving Ties: If percents are the same or both players die simultaneously, there will be a 1 stock, 3 minute, same characters, same stage rematch.

* All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)

* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors.

* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.

* Extending Meta Knight's Dimensional Cape by leaving the ground and returning to it while invisible is banned. (For example, flicking the C-Stick up while holding down on the control stick during the move will cause this to happen.)

* Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while using an infinite to run out the timer rather than to score a KO is. As such, any infinite chain-grabs, locks, etc. cannot exceed 300%.

* Any action which prevents the game from continuing (i.e. by causing the game to crash or causing all characters to freeze indefinitely) is banned. If the Tournament Organizer or a judge can conclusively determine the player responsible for the failure, that player loses the interrupted game. Players are expected to know their characters and prevent this from happening.

* Some interactions (for example, a throw with a wind attack) can cause one character to become frozen until being hit. If this happens, the free character is expected to capitalize on this in a timely manner; a failure to do so is stalling.


Set format (In Order of Procedure):

1. Opponents make their character select screen choices for the first match. *

2. Opponents start the stage striking procedure.

The stage striking order changes depending on the number of stages allowed. When reading this order, “1” is player 1 and “2” is player 2. The optimal striking orders are as follows:

* 3 Stages: 2-1
* 5 Stages: 1-2-2-1
* 7 Stages: 1-1-2-2-2-1
* 9 Stages: 1-1-1-2-2-2-2-1

3. Each player may announce one stage to be banned for counterpicks of the set.

4. The first game is played, using the stage chosen during step 2.

5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List. **

6. The winner of the previous match chooses their character.

7. The loser of the previous match chooses their character.

8. Repeat steps 5-7 for all proceeding matches.

*Double blind character selection may be called for the first match. Also, the choices made here include the character's color and whether the player will start as Samus or Zero Suit Samus, as Zelda or Sheik, or as a particular Pokemon for Pokemon Trainer.

**No player may choose a stage they have already won on in that set unless agreed upon by both players.

Additional Rules for Doubles Play

* Life Stealing is allowed

* Set team attack to ON

* Hanenbow may be moved from Ban to Counterpick for Doubles

* Port slob picks: On a player's counterpick, that player may opt to redo the port selection process with that player or team picking their port first.

* Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.

* Color Blind rule: Should a player have a color-based disability, he or she may request in a teams match to have a specific color for their team. This is so characters such as Lucario or Sonic can be granted the blue team so that there is not unnecessary confusion.

* Wiimotes and Classic Controller users should know to take the batteries out of their controllers after finishing a set; not only will this save battery life, but it prevents accidental intereference and delay for tournament matches.

* The Mages DQ rule: After a match has been called, if a player is two minutes late he will receive a warning. At 4 minutes late, he will be given a loss for the first game of the set. After six minutes, he will be given a loss of the entire set.

* Players are responsible for knowing the rules. No more than the previous match should be replayed in the event of a rule violation and it is recommended that any disputes be brought promptly and quickly to the TO's attention.

* The semi-final and championship sets should be in at least best of 5 format.

* Drugs and Alcohol should be prohibited at most tournaments due to minor involvement and potential legal issues.

* Initiating ANY suicide move results in a victory for the person who initiated it

* Ice climbers infinite is legal up until 200%

* 40 Ledge grab Rule: You cannot grab the ledge any more than 40 times in any match. Breaking this rule results in an automatic loss, if the game goes to time.

* The Tournament Organizer has the final say period.


STAGES

NEUTRAL

* Battlefield
* Yoshi's Island
* Smashville
Recommended for 3+ stage starter list

* Lylat Cruise
* Pokémon Stadium
Recommended for 5+ stage starter list

* Final Destination
* Castle Siege
Recommended for 7+ stage starter list

* Delfino Plaza
* Halberd
Recommended for 9 stage starter list


COUNTERPICK

* Brinstar
* Frigate Orpheon
* Rainbow Cruise
* Pokémon Stadium 2
* Picto Chat
* Jungle Japes
* Norfair

STAGE STRIKING IS IN EFFECT AND BOTH PLAYERS MAY BAN ONE STAGE
 

RaveRemix

Smash Journeyman
Joined
Jul 22, 2010
Messages
288
Location
Phoenix, AZ
Wait it's on the 21st? Because of work, the earliest I could make it would be 7pm. :( Could it possibly be on Saturday instead?
 

RaveRemix

Smash Journeyman
Joined
Jul 22, 2010
Messages
288
Location
Phoenix, AZ
Awesome I am totally going to this. Money matches for all!

Except Darklink, Kira, Duff0, Jard, Silly Kyle, and DarkShifter. :)
 

Yoshiken96

Smash Journeyman
Joined
Nov 2, 2010
Messages
288
Location
Mesa, AZ
Oh man, this sucks! I would totally love to do this but I am totally busy all day Saturday. Man, if only this was tomorrow, or Saturday morning. My Saturday evening is swamped with work

I might come after 9:30 because that is when my work ends.
 

KiraFlax

Smash Lord
Joined
Dec 21, 2008
Messages
1,257
Location
Laveen, Arizona
Lol i have a feeling because of this really short notice its going to turn into just a smash fest for practice. which is also good
 
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