just checking to see if anyone has written this code already or not. usually when someone LRAStarts, the results screen just states no contest. it would be nice if it actually showed a winner (probably the person who *didn't* press LRAStart).
i was reading some of @_glook's notes on this post and figured maybe anytime someone presses start, the value for the opposing player is written into memory at 0x8046DBEC since that's where the winner is stored. i also notice that the DWORD before that at 0x8046DBE8 will show 0xXXXXX2XX when it goes to no contest and 0xXXXXX3XX when it shows up with an actual results screen.
as i'm writing, i'm realizing it may not work for teams or free-for-all scenarios :-/. anyway, i figured i'd check in here before delving deeper. thanks!
i was reading some of @_glook's notes on this post and figured maybe anytime someone presses start, the value for the opposing player is written into memory at 0x8046DBEC since that's where the winner is stored. i also notice that the DWORD before that at 0x8046DBE8 will show 0xXXXXX2XX when it goes to no contest and 0xXXXXX3XX when it shows up with an actual results screen.
as i'm writing, i'm realizing it may not work for teams or free-for-all scenarios :-/. anyway, i figured i'd check in here before delving deeper. thanks!