STiCKYBULL3TZ
Smash Ace
Hey guys! STiCKY here! As we all know, Dtilt is the most reliable way to pull off the KO Punch. I went through the trouble of finding out the percentages where this is a reliable combo (sooo many characters...). It was a fun but got pretty tedious halfway through. But this is definitely useful stuff and can help use the KO Punch smartly. So there will be 3 numbers posted for each character:
raw KO Punch kill percent / Dtilt -> KO Punch kill percentage / Dtilt -> KO Punch true combo range
Without further or do here goes the data
Bowser: 30% / 21% / 28%-78%
Bowser Jr: 22% / 14% / 34%-64%
Captain Falcon: 27% / 19% / 22%-84%
Charizard: 27% / 18% / 26%-69%
Dark Pit: 23% / 15% / 23%-68%
Diddy Kong: 23% / 15% / 23%-82%
Donkey Kong: 31% / 22% / 27%-81%
Dr. Mario: 24% / 15% / 24%-69%
Duck Hunt: 24% / 15% / 25%-75%
Falco: 20% / 12% / 21%-72%
Fox: 18% / 10% / 21%-72%
Ganondorf: 27% / 18% / 26%-68%
Greninja: 21% / 13% / 23%-69%
Ike: 27% / 19% / 25%-79%
Jigglypuff: 13% / 3% / 25%-46%
King Dedede: 34% / 25% / 27%-80%
Kirby: 16% / 7% / 27%-52%
Link: 26% / 17% / 25%-75%
Little Mac: 22% / 13% / 21%-76%
Lucario: 25% / 16% / 24%-84%
Lucina: 23% / 14% / 22%-74%
Luigi: 22% / 12% / 23%-51%
Mario: 24% / 15% / 24%-70%
Marth: 23% / 14% / 22%-74%
Mega Man: 27% / 19% / 24%-90%
Meta Knight: 19% / 11% / 21%-62%
Mr. Game & Watch: 15% / 6% / 20%-53%
Ness: 22% / 12% / 23%-62%
Olimar: 18% / 9% / 21%-64%
Pac-Man: 22% / 13% / 23%-70%
Palutena: 20% / 11% / 23%-57%
Peach: 19% / 10% / 29%-58%
Pikachu: 18% / 10% / 21%-56%
Pit: 23% / 14% / 23%-68%
R.O.B.: 26% / 19% / 25%-90%
Robin: 23% / 14% / 23%-74%
Rosalina & Luma: 17% / 7% / 27%-61%
Samus: 25% / 16% / 33%-80%
Sheik: 19% / 11% / 22%-66%
Shulk: 25% / 16% / 24%-77%
Sonic: 22% / 13% / 23%-64%
Toon Link: 21% / 12% / 23%-56%
Villager: 23% / 13% / 23%-65%
Wario: 26% / 18% / 25%-74%
Wii Fit Trainer: 21% / 12% / 23%-51%
Yoshi: 24% / 15% / 24%-63%
Zelda: 19% / 10% / 23%-59%
Zero Suit Samus: 20% / 11% / 21%-72%
Post-test notes:
Hopes this helps! Thanks!
raw KO Punch kill percent / Dtilt -> KO Punch kill percentage / Dtilt -> KO Punch true combo range
Without further or do here goes the data
Bowser: 30% / 21% / 28%-78%
Bowser Jr: 22% / 14% / 34%-64%
Captain Falcon: 27% / 19% / 22%-84%
Charizard: 27% / 18% / 26%-69%
Dark Pit: 23% / 15% / 23%-68%
Diddy Kong: 23% / 15% / 23%-82%
Donkey Kong: 31% / 22% / 27%-81%
Dr. Mario: 24% / 15% / 24%-69%
Duck Hunt: 24% / 15% / 25%-75%
Falco: 20% / 12% / 21%-72%
Fox: 18% / 10% / 21%-72%
Ganondorf: 27% / 18% / 26%-68%
Greninja: 21% / 13% / 23%-69%
Ike: 27% / 19% / 25%-79%
Jigglypuff: 13% / 3% / 25%-46%
King Dedede: 34% / 25% / 27%-80%
Kirby: 16% / 7% / 27%-52%
Link: 26% / 17% / 25%-75%
Little Mac: 22% / 13% / 21%-76%
Lucario: 25% / 16% / 24%-84%
Lucina: 23% / 14% / 22%-74%
Luigi: 22% / 12% / 23%-51%
Mario: 24% / 15% / 24%-70%
Marth: 23% / 14% / 22%-74%
Mega Man: 27% / 19% / 24%-90%
Meta Knight: 19% / 11% / 21%-62%
Mr. Game & Watch: 15% / 6% / 20%-53%
Ness: 22% / 12% / 23%-62%
Olimar: 18% / 9% / 21%-64%
Pac-Man: 22% / 13% / 23%-70%
Palutena: 20% / 11% / 23%-57%
Peach: 19% / 10% / 29%-58%
Pikachu: 18% / 10% / 21%-56%
Pit: 23% / 14% / 23%-68%
R.O.B.: 26% / 19% / 25%-90%
Robin: 23% / 14% / 23%-74%
Rosalina & Luma: 17% / 7% / 27%-61%
Samus: 25% / 16% / 33%-80%
Sheik: 19% / 11% / 22%-66%
Shulk: 25% / 16% / 24%-77%
Sonic: 22% / 13% / 23%-64%
Toon Link: 21% / 12% / 23%-56%
Villager: 23% / 13% / 23%-65%
Wario: 26% / 18% / 25%-74%
Wii Fit Trainer: 21% / 12% / 23%-51%
Yoshi: 24% / 15% / 24%-63%
Zelda: 19% / 10% / 23%-59%
Zero Suit Samus: 20% / 11% / 21%-72%
Post-test notes:
- I performed all of these tests on Final Destination so kill percentages will vary depending on top blast zone and if you're on a platform
- I didn't put Rage into consideration because more than likely you'll be at high percentage with the KO punch anyway
- I didn't put VI into consideration but I feel it's pretty neglible. If anything they will VI the KO Punch after the Dtilt which would raise the Dtilt -> KO Punch kill percentage.
- Before the true combo range you can pull this off pretty easily. The only escape I believe is possible is an air dodge or very fast Nair maybe? It's very hard to react to the Dtilt though
- After the true combo range you will whiff the KO Punch
- Rosalina is hard to hit with the combo or raw KO punch with Luma around. Hitting her from behind (haha) is the best option if Luma is next to her.
- I only tested the percentages of Vanilla Shulk. I didn't have a second person to test the Monado percentages.
- Dtilt sometimes misses WFT at close range.
- This is my first time data collecting... WOW this is some tedious stuff. But it feels good giving the knowledge to the Mac mains out there
- A new update is coming out and there's word Mac might be nerfed but I think Dtilt and KO Punch should be safe. If not then these percentages probably won't change TOO much.
- Not many people post in the moveset thread so I didn't put it there. But if it should be then please move it. I think we should have a separate data thread
Hopes this helps! Thanks!
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