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Knockback/Hitstun/Shield Advantage Calculator (v.1.1)

KuroganeHammer

It's ya boy
BRoomer
Joined
Jul 15, 2012
Messages
15,985
Location
Australia
NNID
Aerodrome
Hi. My friend K~G|Spacejam K~G|Spacejam made a calculator for me.

You can download it from this page: http://kuroganehammer.com/Smash4/Calculator

Notes:
  • Gravity will be added in the next major update
  • Support for Macs/Mobiles will be added in the next major update
How to use:

  • Please input data for all fields if you're not sure what you're doing.
  • Hitlag you can set as "1" 99% of the time unless you're looking for SDI/SSDI frames. If you need it for a specific move, ask me on twitter or ask here and maybe someone can help you.
  • Shield drop is +7 frames for moves that aren't grab/usmash/up b OoS.
  • Aerials cancel hitstun on frame 46 and airdodge cancels hitstun on frame 41.
  • Stale Move Multiplier should be 1.05 for fresh moves. If you want, you can calculate exactly what multiplier the stale queue gives using a formula from this page.
Things this calculator calculates:
  • RAGE(!!!!!)
  • Knockback
  • Shield Advantage
  • Shieldstun
  • Hitlag

That's about it. Ask any questions here/give feedback, we'd both love to hear from you!
 

Baby_Sneak

Smash Champion
Joined
May 28, 2014
Messages
2,029
Location
Middletown, Ohio
NNID
sneak_diss
You guys keep allowing more wiggle room for smash 4 to be optimized.

Freakin good job you guys absolute respect
 
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