Since I'm fairly new to Project M I'd like talk about a few of the combo possibilities in this!
I'd recently learned a very mean one that if executed properly can take out a spacie pretty fast.
From edge of platform (FD) grab opponent from behind and throw backwards, dash attack, up-tilt, volley out of stage, dair/poke under stage and recover! the nair in this is also a ton better, so I've been trying to incorporate it more as well. Aside from that I'm really loving the horizontal cut, it makes getting around the stage so much faster meaning more combos, example; horizontal cut, down b, up-tilt to volley.
I'd recently learned a very mean one that if executed properly can take out a spacie pretty fast.
From edge of platform (FD) grab opponent from behind and throw backwards, dash attack, up-tilt, volley out of stage, dair/poke under stage and recover! the nair in this is also a ton better, so I've been trying to incorporate it more as well. Aside from that I'm really loving the horizontal cut, it makes getting around the stage so much faster meaning more combos, example; horizontal cut, down b, up-tilt to volley.