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Kirby.....next great fighter?

Hong

The Strongest
Joined
Jul 6, 2004
Messages
23,550
No. Next great fighter Mewtwo and Link, nuff' said
Yes. Please make Link a top tier juggernaut so all of the unoriginal Sheiks, Foxes, Falcos and Marths can flock to their new found easymode character and leave the true gems of glory to us who want actual merit.
 

Derek~Joe

Smash Apprentice
Joined
Aug 19, 2007
Messages
141
Yes. Please make Link a top tier juggernaut so all of the unoriginal Sheiks, Foxes, Falcos and Marths can flock to their new found easymode character and leave the true gems of glory to us who want actual merit.
very cool. you are very cool.
 

Hong

The Strongest
Joined
Jul 6, 2004
Messages
23,550
Mewtwo needs more weight. The whole "He's always floating" is a poor excuse. He doesn't need more speed, power or range, just weight and new special attacks. (Preferably changing Confusion.)
 

Sinn

Smash Lord
Joined
Aug 22, 2007
Messages
1,599
Location
Salt Lake City
Confusion...that was the reflect that wasn't really a reflect, right? Yeah...most pointless move ever.

And yeah...his weight was almost 270 pounds. I'm pretty sure that he could, maybe, USE that to his advantage in battle. Kirby was lighter than him (physically) and yet heavier in the game. BS.
 

Blue Kirby

Smash Rookie
Joined
Aug 23, 2007
Messages
10
Well he really sucked in melee and was too good in 64... Since he looks like a main story character maybe hell be good again
 

Hong

The Strongest
Joined
Jul 6, 2004
Messages
23,550
Even if tiers exist, any mid tier character can compete with top tier character, so that's fine with me if everyone lands in "mid tier". Some games can only have an "Average" as a minimum tier position since they can compete no matter what.
 

specialsauce

Smash Journeyman
Joined
Aug 7, 2007
Messages
478
Location
ohio
kirbys pretty good i like usin him in melee and although meta knight might top kirby cuz of his sword dont forget kirby can suck people up an copy abilities which can be good depending on who he eats
 

Sinn

Smash Lord
Joined
Aug 22, 2007
Messages
1,599
Location
Salt Lake City
Somewhat on topic...I think I may have a Kirbygasm what with all the new characters and the outrageous amount of hats he's going to have available to him now.

:: drool ::
 

Kirby knight

Smash Lord
Joined
Nov 10, 2006
Messages
1,479
Location
Pennsylvania
I liked the photoshopped Lucario, and Snake hats. Although it wouldn't seem right if Kirby sucked up Metaknight and got his Mask. lol a bit werid.
 

Hydde

Smash Lord
Joined
Mar 28, 2006
Messages
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Location
Panama(Central america)
NNID
Rahrthur
Even if they made Kirby better I still get stuck on this fact.....

Metaknight is Kirby with armor and a sword.......Don't these two things make you superior
Your logic would have sense in the real life.....as no one can beat a foe with a sword and an armor with bare hands. You would get assasinated in an instant if u tried to do so against a skilled swordman............ but since we are talking about a video game............

AND Metaknight is traditionally faster than Kirby......
iTs ok but....


Nothing against Kirby but i think he is worthless as a brawler and won't add up to other characters

You dont seem to realize that Kirby was nerfed. He have very good moves but saddly they are weak. If Kirby gets buffed as he needs to be....he would just pwn, and IMO could be better than the own meta knight.

As a marth user, even when marth is godly, limiting yourself to attack with sword sometimes is not as coolasit seems. Metaknight seems to be a fast sweeper, but it seems he lacks the KO power.---- he even seems to be weaker than marth in that sense (Overall, marth sweepes are weak but smash and tipper arent).

Kirby, if revamped correctly, can trade blows much better than Meta, Kirby can get abilities....Kirby can fly like meta, and His throws could be much better than the meta ones.... which will be surely based on his sword.

Kirbys B moves suck but he will surely get buffed....moves like the hammer could be very strong and useful.

Kirby against Metaknight could be a very interesting fight butbecause of the potentially killing power Kirby has, i bet on the little puffball.
 

Speedsk8er

Smash Champion
Joined
Apr 16, 2006
Messages
2,212
Location
Raleigh, NC
I- I didn't think the IC could be used effectively when I first saw them.
WOOT WOOT! ^_^

This has nothing to with whether their games dictate how they fight. If that was the case, Kirby would be a better character than CF.

And Mewtwo would **** all. >_>
 

Dizzynecro

Smash Journeyman
Joined
Aug 1, 2007
Messages
446
ok here's my suggestions for kirby fixes.
better shash attacks(looking good with that up smash killing link and mario)
fix the rock, its awfull make it better in some way please it unusable
fix neutra b moves so they have normal reach( i hated how kirbys stolen moves were just worse than their origanls)
fix grabs so they don't randomly fail but cannot suicide(if the move WOULD suicide an invisible wall keeps you both on the pltform until the move is over)
make inhale move able to eat projectiles and spit them back as a star(classic move from kirby games)

with these minor changes Kirby could be solid mid teir instead of being awfull.
 

Symphony X

Smash Lord
Joined
Aug 14, 2007
Messages
1,467
Location
Wherever McFox tells me I am.
Kirby deserves top tier again...

ALTHOUGH!!!!!!!


Balance will benifit us more than anything...so no great fighters will stand out, just skill!
Dynamism is right, its all about balance, I say to h*ll with the tiers, make everyone balance out so that their won't be a flock of people to one character. [COUGH]Fox and Marth[/COUGH]


Then it would depend on who you want to play as, not who is the best and easiest to play as.
 

Kirby knight

Smash Lord
Joined
Nov 10, 2006
Messages
1,479
Location
Pennsylvania
Dynamism is right, its all about balance, I say to h*ll with the tiers, make everyone balance out so that their won't be a flock of people to one character. [COUGH]Fox and Marth[/COUGH]


Then it would depend on who you want to play as, not who is the best and easiest to play as.

Perhaps, I don't have any stupid idealistic dream that everyone is going to be equal; because there will always be some characters that stand above the rest. Maybe the tier divisions between the charcters won't be so drastic (poor Bowser ;_; not that I use him anyway) that time around.


I'm giving Kirby another chance this time around for a main; if it doesn't work out Metaknight will be my back-up, assuming he's not crappy.
 

greenblob

Smash Lord
Joined
May 17, 2006
Messages
1,632
Location
SF Bay Area
OK, let's analyze the 64 Kirby and see what made him so great.

UP-TILT! This was probably one of the most broken moves in Smash 64. Kirby's uptilt was the fastest tilt in the game, had huge range (huge feet + invisible hitboxes), and comboed extremely well.
Example: http://youtube.com/watch?v=yK7WWPUP67k

Huge feet + invisible hitboxes. Kirby's feet were around 1.5x the length of his main body AND he had invisible hitboxes extending past them. This made his fair (back then a sideways drill), dair, nair (back then a sex kick), and bair very dangerous. Not only were the hitboxes huge, but his aerials were very quick. Smash DI'ing out of his fair was more difficult than it should've been because of the huge hitbox.

Two spikes + three semi-spikes. Kirby's dair and up B spiked (they still do, but they're cancelable and his up B doesn't combo anymore). To be fair, his up B spike was extremely easy to avoid and once Kirby missed it, he was in for a beating, but still, it was good having something like that to end combos with, if you're near the edge. In addition, his d-smash and fair were semispikes. If you didn't Smash DI his fair correctly, you could be sent down at a 45 degree angle, and his dsmash and dtilt, when tipped, sent foes horizontally.

Huge recovery. But he still has that, although now he's overshadowed by Jiggs, Samus, Peach, and Mewtwo.

Kirby did have some crappy aspects though. His throws were wimpy, his down B was useless, and once his up B was interrupted, he was screwed.
 

Hong

The Strongest
Joined
Jul 6, 2004
Messages
23,550
Like I said;
1) Completely adjust the delays and powers of his throws to compensate for poor reach and limited melee game.
2) Allow Inhale to at least work on solid projectiles.
3) Make the Hammer more rewarding. :/

I actually like the Stone as an anti-edge guard. I guess it has room for improvement, but I'm happy with what I have.
 

Hydde

Smash Lord
Joined
Mar 28, 2006
Messages
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Location
Panama(Central america)
NNID
Rahrthur
the hammer needs mor power....
the throws must be unavoidable onde he starts the thrwing animation (you can get out while he is flying with you).


He MUST be able to eat proyectiles thrown at him....solid or energy based!. I liked the idea of someone to spit them in form of a star (IMO the star must have the same damage and knockback of the item engulfed).

His Fsmash needs to be faster like the one in 64....his dair needs to be stronger....
 

greenblob

Smash Lord
Joined
May 17, 2006
Messages
1,632
Location
SF Bay Area
The Fsmash wasn't that great. Sure, noobs spammed it, but most people could avoid it with ease. Besides, why go for a small amount of damage when you could go with one of Kirby's combo moves and go for a kill? The only thing they should do with the fsmash is make it so you can't DI straight up, so that you can edgeguard with it once in a while.
 

Kirbinater

Smash Rookie
Joined
Aug 6, 2007
Messages
12
Of course, I've always loved playing as Kirby since SSB64 and was one of my best characters. But I have to admit, I wasn't exactly fond of the changes they made to him in melee.
 

Hong

The Strongest
Joined
Jul 6, 2004
Messages
23,550
They already showed it in the first trailer. It's the Cook power. We don't know how it'll work, though.
 

Kirby knight

Smash Lord
Joined
Nov 10, 2006
Messages
1,479
Location
Pennsylvania
It would be nice if Kirby had more than one Final Smash considering how unique he is.(doubt it)

Crash or Mic would make great final smashes
 
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