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Kirby Advanced Techniques

Phan7om

ドリームランドの悪夢
Joined
Jun 12, 2013
Messages
1,615
Location
???
Hey, I just picked up Kirby, what techs does he have besides Kirbycide and Picto-Pound?
Some of the really advanced stuff. (In order of difficulty)
1. Arrow Loop Death(Cant really think of a good name for this)
~Use pits arrow to curve it into your u-throw. Really only works on immobile targets
2. FC Teleport
~Some stages will cancel the whole "upwards momentum" part of the Final Cutter on the edge of the stage, immediately sending out the projectile.
3. Quick Rock
~Walk towards the edge and Down-B. The momentum from you walking should make you fall off of the stage, but it starts up quickly as if you used it on the ground
4. Hammer Cancel
~Run towards an edge and Side-B. The hammer animation should stop and you can do whatever aerial/air dodge/grab ledge you want. WARNING carries RCO lag.
5. Crouch Walking
~Just tap forward and crouch every so often. Since Kirby's crouch is so low, a lot of opponents will have trouble hitting/grabbing him.
6. Jab Lock Setup
~Not guaranteed, but you could D-Throw > U-tilt > Footstool > FF Nair > D-tilt > Jab 1 > Jab 1... or you could F-Throw > U-Air > U-Tilt(not reversed) > Footstool > etc.

There are also many other advanced N-specials that Kirby can copy, such as Fox/Falco's SH Quad Laser(Fox) and SH Triple Laser (Falco), Battle Christ Arrow Trick (Link, TL), Love Jumping (Zelda), Arrow Looping (Pit)(Required to do Trick #1), etc.

Hope that helps.
 

hyoipear

Smash Cadet
Joined
Aug 21, 2011
Messages
60
Location
Sweden
If you want to pick up Kirby and use him seriously, don't focus on this stuff. Focus on more practical tech skill, like just being fluent and quick overall without any unneccesary lag etc., analyzing patterns within a match, spacing, and simply understanding stuff so that everything comes instinctively

And all of this you'll learn best by simply playing.
 
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