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Juggling combos

Altea77

Smash Apprentice
Joined
Dec 11, 2014
Messages
147
So I've gotten pretty good at juggling opponents out of the grab in training mode, but when I play actual people, they just air jump after hit stun or di away after the first hit, or get hit to far away for me to follow up, ending my combo. The pro's make it seem so easy, and the opponents are always in range to be hit again, and never jump away. How do they do it?
 
Last edited:

AirFair

Marth tho
Joined
Jul 1, 2014
Messages
1,972
Location
Houston, Texas
The pros know their options a lot better, so they would know what to do in those situations. You can't just stay on the ground and expect an opponent to fall right back down into your uptilt/uair everytime. At low percents, juggling with utilt and uair is reallly effective. At higher percents, it's harder to juggle and you have to rely on edgeguards and spacing. You either get em at 70% or 170% to be honest.
 

Shiftyy

Smash Cadet
Joined
Jun 14, 2014
Messages
32
Being able to DI out of utilt juggles is something you should know how to do against Marth, so it's not surprising
 

sakuraZaKi

The Ultimate Sore Loser ♡
Joined
Nov 20, 2007
Messages
4,160
Location
I'm filling in for my mom at the inn we run~
NNID
taeZaKi
3DS FC
3754-7545-6675
The pros know their options a lot better, so they would know what to do in those situations. You can't just stay on the ground and expect an opponent to fall right back down into your uptilt/uair everytime. At low percents, juggling with utilt and uair is reallly effective. At higher percents, it's harder to juggle and you have to rely on edgeguards and spacing. You either get em at 70% or 170% to be honest.
Basically this. What pros or even relatively experienced players do is understand the options that their character has after confirming a hit. Combos in this game generally aren't cookie-cutter and are based on your position relative to the opponent's (considering things like percentage, opponents DI, spacing, etc.).

Once you get used to your character and the movement of the game itself, you'll find what you can and cannot do just by intuition, so just keep practicing. It's something you get used to in time.

If you want to try training with DI as a beginner, I can suggest chaingrabbing/aerial chaining with a level 3 and 7 Fox on FD.
 
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