XavantTheEnigma
Smash Journeyman
I always have a fear of it blowing up in my face. I never usually bother to pick it up and throw it back. For some reason, I keep attacking those grenades as if it was pouncable. =_=I noticed you getting hit by 'nades and the mortar slide often. 'Nades can be a problem when trying to camp Lucario so when you here him pull one you should stop and prepare to throw it back.
Not usually do I ever react to sound, It feels as if I completely become deaf.
What is this power shield of which you speak of?You can grab Snake out of the slide but it can be hard to time correctly. Try FP to attempt to grab him out of it or at least try to knock him out of it. (I'm unsure of if the FP flame can knock him out of it though.) If grabbing him doesn't work try to powershield it.
I usually try to stop his mortarslide approach with aura spheres, as I destroy Ike's approach game the same way. However, I have problems with shield grabbing and how long I should keep shield up.
I've tried to approach Snake in the air, either I'm failing or his utilt is destroying me. Perhaps I should make sure a disjointed hitbox is between us. I haven't gotten the timing downpat when it comes to how long the attack lasts. I shall work on that at once.Snake sucks in the air so that is the best way to fight him. Comboing Snake in the air is easy to do with Lucario so you should be taking advantage of that.
For some reason, I have never been able to chain grab Snake even at low percents.I watched the first video so I don't know if you did this in later ones. Use the FPCG. You can CG Snake up to 90% if done correctly. Watch out for a 'nade to be pulled out wjile doing this though. A 'nade really messes up the CG.
Good luck to both of you. =]
I have been more cautious of his utilts and somewhat his close combat abilities. However, that caused me to ignore the C4 and mines of which he laid.
I appreciate the tippers. And I, the dark messiah, dare say... Thank you.