I really wish you could turn them off, there's a reason I don't use them in brawl mode. Same thing with gimmick stages like 75m and the Mario one. A few examples:
1. Playing 100 man brawl going for the finish it in under four minutes challenge (standard DK down B spam takes too long) using Ike, all going well until the last minute, I have 230% damage on me accumulated mostly from the three other characters that had been throwing items at me while I was surrounded by alloys for the past duration. I get to the last 10 with 65 seconds to spare and get happy, using Aether spam to kill them off without being killed. Out of nowhere the final character, Ike, spawns and an assist trophy spawns right after he does. I'm in the middle of killing the last alloy so I'm too far away to kill him. He uses it, Shadow comes out, I'm slowed down midair doing my Aether and he comes and kills me after I land, I was too slow to dodge.
2. Also going for the 100 man 4 minute challenge, as Ike with 95% damage on me I hit the last 15 enemies which is awesome because I usually take much more damage, go to use up smash on an alloy who spawned on a platform above me, a gooey bomb appears next to me and my upsmash hits it on the backstroke, throwing me too far off of the edge to recover.
3. Playing through Intense classic mode with Gannondorf, I hit 75m against Donkey and Diddy with Mario as an ally. Mario is useless and dies 30 seconds into the fight from a fireball. I have four stock at this point, here is how I lost them all to the stage and items
I. Fireball bounced me into springs at the top, sending me flying to my death.
II. Jumping towards Diddy, he knocks me up towards the springs, I dodge them but find my only landing point has a fireball on it, get bounced back up into springs and die.
III. Climbing a ladder when a home run bat spawns on the platform above me, Donkey jumps over, grabs it, uses giant punch on me to knock me across the stage, throws the bat at me, ALMOST killing me, then as I desperately try to recover I'm hit by a fireball and get tossed off screen.
IV. Diddy killed himself with a jetpack misfire, DK was at over 100% damage, I went to finish DK with an elbow on the top level and BAM springs appear again, miraculously the first one misses DK and hits me, knocking me back into the stage's DK, killing me.
Seriously, was Melee or 64 EVER this bad? Maybe it's just my bad luck but I'm starting to think it CAN'T just be me. Feel free to share your horribly frustrating deaths due to stage hazards/items.
1. Playing 100 man brawl going for the finish it in under four minutes challenge (standard DK down B spam takes too long) using Ike, all going well until the last minute, I have 230% damage on me accumulated mostly from the three other characters that had been throwing items at me while I was surrounded by alloys for the past duration. I get to the last 10 with 65 seconds to spare and get happy, using Aether spam to kill them off without being killed. Out of nowhere the final character, Ike, spawns and an assist trophy spawns right after he does. I'm in the middle of killing the last alloy so I'm too far away to kill him. He uses it, Shadow comes out, I'm slowed down midair doing my Aether and he comes and kills me after I land, I was too slow to dodge.
2. Also going for the 100 man 4 minute challenge, as Ike with 95% damage on me I hit the last 15 enemies which is awesome because I usually take much more damage, go to use up smash on an alloy who spawned on a platform above me, a gooey bomb appears next to me and my upsmash hits it on the backstroke, throwing me too far off of the edge to recover.
3. Playing through Intense classic mode with Gannondorf, I hit 75m against Donkey and Diddy with Mario as an ally. Mario is useless and dies 30 seconds into the fight from a fireball. I have four stock at this point, here is how I lost them all to the stage and items
I. Fireball bounced me into springs at the top, sending me flying to my death.
II. Jumping towards Diddy, he knocks me up towards the springs, I dodge them but find my only landing point has a fireball on it, get bounced back up into springs and die.
III. Climbing a ladder when a home run bat spawns on the platform above me, Donkey jumps over, grabs it, uses giant punch on me to knock me across the stage, throws the bat at me, ALMOST killing me, then as I desperately try to recover I'm hit by a fireball and get tossed off screen.
IV. Diddy killed himself with a jetpack misfire, DK was at over 100% damage, I went to finish DK with an elbow on the top level and BAM springs appear again, miraculously the first one misses DK and hits me, knocking me back into the stage's DK, killing me.
Seriously, was Melee or 64 EVER this bad? Maybe it's just my bad luck but I'm starting to think it CAN'T just be me. Feel free to share your horribly frustrating deaths due to stage hazards/items.