• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Item Idea

J1NG

Smash Journeyman
Joined
Apr 20, 2008
Messages
298
So I searched for a thread like this using keywords like "item play" and "item", but I didn't find anything. Maybe some of you have posted this idea in other threads, but I had an idea to make items not random and perhaps more tournament friendly. The idea would be that you can turn a feature on or off that allows characters to be able to pull out a specific item during a match, perhaps with a taunt button(or a new button?).
Speaking of which, let's use Ganondorf as an example. You're playing a match with Ganon, and you do his down taunt. If you press it again during the taunt animation, he pulls out his sword, and I'm assuming that wielding the sword would be like wielding a bat item. After he pulls out the sword, you can't take it out again for the remainder of the match.
If you apply the once-per-match rule, other examples would be Donkey Kong being able to pull out a barrel, or Mario pulling out a Fire Flower, etc.
Or perhaps you can pick and choose which items you would draw. Casuals would likely choose items like Stars, Hammers, Pokeballs, Assist Trophy's, Smash Balls, etc. But IF the competitive community had any interest in this idea, they could ban/limit certain items, if not all of them. It would be interesting if characters had items
The reason why I like this idea is because it cuts the randomness of Smash's existing item play and adds an element to the game where players can make a decision of when they want to gain an item advantage. Though I imagine that a match would never go by where there was a downside to taking out an item, unless the item is dropped and used against you.
Any feedback is welcome.
 

[Corn]

Smash Ace
Joined
Mar 21, 2013
Messages
621
Location
Northville, Mi
There is a thread dedicated on Item play in SSBB somewhere, but I forgot the link.
It would be interesting, but unless the item can be specifically set to one, it would probably break stages or characters.


What should be something different that people would probably enjoy, is something like a stance switch for certain characters. Ganondorf is a perfect example of a character that could use that.
 

Rodriguez5

Smash Cadet
Joined
Jun 30, 2013
Messages
39
Oh, sort like Brawl Minus when mario does his taunt were he takes of his hat and when he puts it back on he turns metal. I see were your going with this.
 

Morbi

Scavenger
Joined
Jun 21, 2013
Messages
17,168
Location
Speculation God, GOML
I don't know. I just think that it complicates things too much. It is a good idea though. Ganondorf would finally have his sword! :awesome:
 

J1NG

Smash Journeyman
Joined
Apr 20, 2008
Messages
298
holy ****ing **** 0-death combos, it's like home run contest in versus mode

call up Sin2324, he's going to beat Mew2king at Evo 2015 with them double bat drops
Wait, so...has bat dropping been tested against players?
 
Top Bottom