Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
The flowchart is in our hearts...Unfortunately, BnB Falco stuff is kinda scarce. The simplest stuff by far is pillaring, which is just shine dair shine dair shine dair until ~50%. You do have to WD and react to DI between the shines and dairs, though, along with SHFFL dairing if against a fellow fast faller. Utilt bair is also pretty simple. A LOT of Falco combos are super DI and player-dependent, though. We don't have any kind of flowchart for like any of our stuff.
The issue with 'simple combos' or combo videos vs traditional 2d fighters is that the combo system in melee is incredibly dynamic and subject to a lot of impact by the decisions and actions of the opponent, which one must either account for or address. These differences are both in the definition of the situation (the characters selected, the stage, etc), and in the specific decisions of the opponent, which can either be completely irrational, rational, or even self-detrimenting (which makes it fascinating tbh). The ability to predict, play off of, or impact the DI patterns of your opponent, often referred to as 'DI traps', 'reading DI', or simply an instance of 'reads', are a critical part of mastering the game. Otherwise, before and after a hit (either from winning neutral or anywhere else), selecting an option which allows you the highest possible chance of gaining a follow up is the most effective way to combo consistently in Melee, particularly with Falco, but this philosophy extends to all characters. An example of this, against Fox, on Final Destination, is wavedashing out of shine towards the side where Fox was, since the maximal differences in knockback trajectory from normal DI means he can most greatly move in that direction, and far less backwards. PewPewU once posted a picture illustrating the 4 maximum trajectory angles from regular DI off falco's shine either on FB or twitter and I'm currently looking for it, I'll post it here if/when I find it.I recently started playing falco and if anyone could direct me to a list of falco's simple comboes that would be pretty rad
can't tell if you're being sarcastic, it was kinda long-windedThanks cool
SeemsGoodMan