• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Is the initial release just a late beta/gamma test?

MagiusNecros

Smash Master
Joined
Nov 16, 2014
Messages
3,176
Easy for you to say. Get put in a room with 2 mac's after you was all sorts of fun.
 

MagiusNecros

Smash Master
Joined
Nov 16, 2014
Messages
3,176
Because Mewtwo can't have any bad matchups... There's tons of characters that struggle when there's multiple Macs.
Just saying in some stages and especially if you go into FG FFA's you will be in the thick of things regardless. Sometimes keeping your distance isn't an option. And let's be honest getting Mewtwo into Kill percent in FFA is rather easy.
 

LancerStaff

Smash Hero
Joined
Jan 28, 2014
Messages
8,118
Location
Buried under 990+ weapons
3DS FC
1504-5709-4054
Just saying in some stages and especially if you go into FG FFA's you will be in the thick of things regardless. Sometimes keeping your distance isn't an option. And let's be honest getting Mewtwo into Kill percent in FFA is rather easy.
I'd say Robin is worse off then Mewtwo... Requires space at all times and isn't even decent in 1v1s,

Point is that there's worse balanced characters then Mewtwo. This ain't a beta test, we're stuck with him.
 

MagiusNecros

Smash Master
Joined
Nov 16, 2014
Messages
3,176
I'd say Robin is worse off then Mewtwo... Requires space at all times and isn't even decent in 1v1s,

Point is that there's worse balanced characters then Mewtwo. This ain't a beta test, we're stuck with him.
Robin has high priority aerial attacks, great projectile game albeit limited to uses within a set time period AND has a Dsmash that deceptively hits on both sides with a fair bit of range on both ends too.

I'd say play your cards right and Robin can create the space he needs. He's also heavier and lives longer.
 

LancerStaff

Smash Hero
Joined
Jan 28, 2014
Messages
8,118
Location
Buried under 990+ weapons
3DS FC
1504-5709-4054
Robin has high priority aerial attacks, great projectile game albeit limited to uses within a set time period AND has a Dsmash that deceptively hits on both sides with a fair bit of range on both ends too.

I'd say play your cards right and Robin can create the space he needs. He's also heavier and lives longer.
He's not great at getting KOs though. Yaknow, the important part of FFAs. Mewtwo is, and again he's more mobile so he can avoid chaos and snag items. Robin really isn't that good because he needs to charge Thoron in levels, where Mewtwo will eventually get that fully charged Shadow Ball.
 

MagiusNecros

Smash Master
Joined
Nov 16, 2014
Messages
3,176
He's not great at getting KOs though. Yaknow, the important part of FFAs. Mewtwo is, and again he's more mobile so he can avoid chaos and snag items. Robin really isn't that good because he needs to charge Thoron in levels, where Mewtwo will eventually get that fully charged Shadow Ball.
Um Robin can store his current charge by shielding or rolling just like Mewtwo or Samus can. Guess I just don't like being campy in FFA. I want to get in and tear stuff apart. :4bowser:
 

LancerStaff

Smash Hero
Joined
Jan 28, 2014
Messages
8,118
Location
Buried under 990+ weapons
3DS FC
1504-5709-4054
Um Robin can store his current charge by shielding or rolling just like Mewtwo or Samus can. Guess I just don't like being campy in FFA. I want to get in and tear stuff apart. :4bowser:
Not exactly. Robin has to charge whole levels for it to count, a trait only shared with DK. A fact exploited well in the Pit vs. Robin matchup.
 

meleebrawler

Smash Hero
Joined
Sep 8, 2014
Messages
8,158
Location
Canada, Quebec
NNID
meleebrawler
3DS FC
2535-3888-1548
Not exactly. Robin has to charge whole levels for it to count, a trait only shared with DK. A fact exploited well in the Pit vs. Robin matchup.
To put it more clearly: if Robin interrupts, say, a charge from Elthunder to Arcthunder, he'll have to start charging
from the beginning of Elthunder all over again. You can't just start and stop charging to build gradually with this guy.

Also, unless you're playing on a giant stage like Temple and/or you have Sonic/Yoshi level mobility,
almost every character has a hard time when every other player is determined to kill them.
 
Top Bottom