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Is Ness OP?

Is he?

  • Yes

    Votes: 10 16.4%
  • No

    Votes: 45 73.8%
  • Sometimes can be

    Votes: 6 9.8%

  • Total voters
    61

The Wumbologist

NetPlay Enthusiast
Joined
May 24, 2014
Messages
8
NNID
amluloh
I main Ness but I'm starting to seriously think of switching to a different character. For example his side B is ridiculous in PM and even activates on shield which makes me feel super nooby when I land it. What are y'all's opinions over this, and if I should switch, who should I switch to and why?
 

choknater

Smash Obsessed
Joined
Dec 25, 2002
Messages
27,296
Location
Modesto, CA
NNID
choknater
if something is good, you should abuse it in order to win.

but if it doesn't feel satisfying or fun to do so, i could see why someone would switch.

even after all this metagame development, with mewtwo/pit/snake really rising to the top, i still do believe ness is OP

LOL

i might be the only Yes vote though
 

Bryonato

Green Hat
Joined
Apr 24, 2012
Messages
1,294
Location
Lewiston, ID
redacted, I was being a wiener

EDIT: that said, I think Ness is in a good place atm. I don't think he's top 10 but he's definitely top 15.

Good balance of strengths and weaknesses
 
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waifumagnet

Smash Rookie
Joined
Feb 2, 2014
Messages
20
Ness is most certainly not OP. Side-b can be hella busted but anyone can get out of it with relative ease if you've got the know-how. I think Ness is fun with a bunch of fun little tricks but he is definitely far from OP. He can get gimped really easily if you hit him out of his double jump. Even though his moves have some priority, he can get outranged in the air by sword people, Ivysaur, Shiek. Ivysaur's probably one of the worst matchups for Ness because Ivy can just b-air Ness all the time and there's not too much Ness can do about it.

Ness is a dumb matchup for heavies but he's definitely not OP.
 

waifumagnet

Smash Rookie
Joined
Feb 2, 2014
Messages
20
Also, you don't need to switch. Side-b is pretty sweet for tech chasing and setups but you need to follow up really well with it. I wouldn't recommend switching unless you felt like you weren't getting anywhere with your play but if your only reason for switching is because you think PK Fire is busted, I'd say don't because it's really not all that busted lol. It's really easy to SDI.
 

Zujx

Smash Apprentice
Joined
Jul 21, 2013
Messages
162
Location
Chicago, IL
The problem isnt the side b
the problem is your friends are bad
ness isnt op at all

That's pretty much the end of the story
 

SpaceJello

Smash Apprentice
Joined
Aug 11, 2013
Messages
89
Location
wellington
Ness op? That's something I've never heard before. Most will probably disagree with me but I think ness bottom mid tier when it comes to high level play. If anything I'd switch characters if you're planning on getting good
 

QuickRat

Smash Journeyman
Joined
Apr 11, 2014
Messages
447
Location
Madrid, Spain
He's recovery is pretty bad, so he is not. But it's troo that if you're a Brawl-Ness mainer (as I am), switching to Project M makes you feel extremely powerful. But I don't think Ness is overpowered, I'd say he was awful in Brawl and now he is a very good option for a matchup.
 

The Wumbologist

NetPlay Enthusiast
Joined
May 24, 2014
Messages
8
NNID
amluloh
He's recovery is pretty bad, so he is not. But it's troo that if you're a Brawl-Ness mainer (as I am), switching to Project M makes you feel extremely powerful. But I don't think Ness is overpowered, I'd say he was awful in Brawl and now he is a very good option for a matchup.
Ah, that must be why, thanks
 

Akhenderson

Smash Apprentice
Joined
Mar 19, 2014
Messages
112
Location
Redmond, WA
I honestly don't understand why people continuously say his recovery is bad. It's in fact, one of the better recoveries in the game because of it's low landing lag, speed, distance and killing ability, making it similar to Fire Fox but with a different way of blasting yourself towards the platforms with a significant increase in power.

His killing potential, ability to survive high percentages fairly easily, ability to chip away at the opponent with spacing tools like fair and PK Fire AS WELL AS a very good punish game is enough to make him a formidable foe, but is hindered by his lack of decently ranged moves.
 

BioZelink

Smash Apprentice
Joined
Mar 7, 2014
Messages
186
NNID
Biozelink
3DS FC
4811-7130-3977
I honestly don't understand why people continuously say his recovery is bad. It's in fact, one of the better recoveries in the game because of it's low landing lag, speed, distance and killing ability, making it similar to Fire Fox but with a different way of blasting yourself towards the platforms with a significant increase in power.

His killing potential, ability to survive high percentages fairly easily, ability to chip away at the opponent with spacing tools like fair and PK Fire AS WELL AS a very good punish game is enough to make him a formidable foe, but is hindered by his lack of decently ranged moves.
Because of the time he just stays in mid air until he hits himself, you can easily hit him out of it, or even taking the thunder will stop him from recovering. Also it is hard to angle correctly/
 

smashbroskilla

Smash Ace
Joined
Aug 24, 2005
Messages
685
Location
Lake Worth, Florida
3DS FC
5086-2745-2582
Because of the time he just stays in mid air until he hits himself, you can easily hit him out of it, or even taking the thunder will stop him from recovering. Also it is hard to angle correctly/
it isn't hard with practice. go ahead and jump off the ledge and try and interrupt it. a well played ness knows the exact distance and you might die too.
 

BioZelink

Smash Apprentice
Joined
Mar 7, 2014
Messages
186
NNID
Biozelink
3DS FC
4811-7130-3977
it isn't hard with practice. go ahead and jump off the ledge and try and interrupt it. a well played ness knows the exact distance and you might die too.
A well played fox will shine him with ease. Marth will fair or spike him, Sheik will bair or fair. A recovery that just leaves you standing out there is bad no matter what. He is a great character, and i love him, but there's no point in denying the truth.
 

Mera Mera

Smash Journeyman
Joined
Dec 1, 2009
Messages
372
Location
Neenah, WI
A well played fox will shine him with ease. Marth will fair or spike him, Sheik will bair or fair. A recovery that just leaves you standing out there is bad no matter what. He is a great character, and i love him, but there's no point in denying the truth.
I'm pretty sure he's invincible for some of PKT2... not sure if it's the whole time. So if he recovers from far away, this might only be possible to deal with if you're character can go far off (mine can :p but the matchup for Zard is not good).

I doubt Ness is OP. I don't think that's end of discussion though. You can have bad design without being OP. E.G. I think Ganon's d-throw (and many other d-throws) are bad design, but Ganon himself is a fairly weak character match up spread-wise. I don't know much about Ness so I can't comment on whether or not he's well designed. I will say that I love the aerial momentum stuff with his down b and I super hope it's useful cause it's damn cool.
 
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Bryonato

Green Hat
Joined
Apr 24, 2012
Messages
1,294
Location
Lewiston, ID
Because of the time he just stays in mid air until he hits himself, you can easily hit him out of it, or even taking the thunder will stop him from recovering. Also it is hard to angle correctly/
I disagree with basically anything said about Ness' recovery being bad. Lets look at all it's traits:

1. Hitbox around Ness' body right when pkt comes out
2. Invincibility for 7 frames right when pkt hits
3. all the angles that fox upb has/ ability to sweetspot from nearly anywhere
4. HUGE distance. With good DI ness rarely dies off the side
5. Auto cancels when you hit the ground
6. pkt goes neutral when you are hit out of it, very commonly hitting you after someone hits you out of it

Like, you can't look at that list and tell me that's bad. If you're getting hit out of pkt all the time then you might want to reevaluate your positioning when you're using it
 

smashbroskilla

Smash Ace
Joined
Aug 24, 2005
Messages
685
Location
Lake Worth, Florida
3DS FC
5086-2745-2582
A well played fox will shine him with ease. Marth will fair or spike him, Sheik will bair or fair. A recovery that just leaves you standing out there is bad no matter what. He is a great character, and i love him, but there's no point in denying the truth.
you grab the ledge you don't leave yourself sitting there.
 

BioZelink

Smash Apprentice
Joined
Mar 7, 2014
Messages
186
NNID
Biozelink
3DS FC
4811-7130-3977
I disagree with basically anything said about Ness' recovery being bad. Lets look at all it's traits:

1. Hitbox around Ness' body right when pkt comes out
2. Invincibility for 7 frames right when pkt hits
3. all the angles that fox upb has/ ability to sweetspot from nearly anywhere
4. HUGE distance. With good DI ness rarely dies off the side
5. Auto cancels when you hit the ground
6. pkt goes neutral when you are hit out of it, very commonly hitting you after someone hits you out of it

Like, you can't look at that list and tell me that's bad. If you're getting hit out of pkt all the time then you might want to reevaluate your positioning when you're using it
You are a Ness main aren't you :D
It's not a bad recovery, it's just worse than the lot of the cast.
 
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bts.mongoose

Smash Cadet
Joined
Jun 16, 2014
Messages
45
Location
NEOH
His side b is definitely great in PM right now, since it's basically a free grab. Three side-bs, two followed up with down throws and the last followed up with a back throw is enough to KO most of the lighter characters. It's great for tech chasing as well. In addition to that, his aerials are pretty solid. Regardless, I wouldn't call him overpowered, as he's pretty light and it's pretty easy to gimp him if you get to him before he hits himself with a recovery up-b.
 
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