Darkhart
Smash Cadet
Samus' All-In-One
--------------------------
Samus' Hit Directions
--------------------------
1) These directions are from Samus's point of view. So if it says "Forward", your opponent will be knocked "Backwards".
2) As for edge recoveries; if the opponent is on the edge, its likely that you can knock them over the edge. If they stay a reasonable distance, the attack will knock them back(from their perspective).
Another thing to keep in mind, the data was collected on an opponent in the 120% range. This is only to be lightly referenced.
[][][][][][][][][][][][][][][][][][][][][]]boob[[][][][][][][][][][][][][][][][][][][][][]
Still got some else in my sleeve.
--------------------------
[][][][][][][][][][][][][][][][][][][][][]]lol[[][][][][][][][][][][][][][][][][][][][][]Standards ( 65%) -
A: 3%
AA: 7% ( 10% if AA Combo)
Dash: 10%
Forward/ Back A: 7% ( 8% with momentum)
Up A: 13%
Down A: 14%
Tilts: 10%
Specials ( 67% ) -
B: 25% ( 3% normal shot)
Side B: 10% Super Missile
5% Homing Missile
Up B: 13% ( 2% , then 1% per hit) " 12 strikes"
Down B: 5% (9% with momentum)
Uncharged Smash Attacks ( 65% ) -
Forward Smash: 13%
Up Smash: 23% ( 4% , 4% , 4% , 5%, 6% ) " 5 Strikes"
Down Smash: 15% Front
14% Back
Charged Smash Attacks ( 90% ) -
Forward Smash: 18%
Up Smash: 32% ( 5% , 6%, 5%, 7%, 9% ) " 5 Strikes"
Down Smash: 21% Front
19% Back
Aerials ( 77% ) -
Neutral Air: 9% ( 6% without initial contact)
Forward Air: 21% ( 4%, 3% , 3% , 3% , 5% ) " 5 Strikes"
Back Air: 14% ( 10% if not tipped)
Up Air: 11% ( 3% , 1% 1% , 1% , 1% , 4% ) " 6 Strikes"
Down Air: 15%
Grapple Hook: 7% ( 4% if not tipped)
Grabs ( 33+ % ) -
Grab Jab: 1% per hit
Forward Throw: 9%
Back Throw: 8%
Up Throw: 9%
Down Throw: 6%
Total: 397+ %
Final Smash( Close Ranged) : 70% ( 3% x 18, 16% ) "19 Strikes"
Samus' Hit Directions
--------------------------
Note:Standards -
A: Forward
AA: Diagonally Forward
Dash: Upwards
Forward/ Back A: Forward
Up A: Upwards
Down A: Upwards
Tilts: Diagonally Forward
Specials -
B: Diagonally Forward
Side B: Diagonally Forward
Forward
Up B: Diagonally Upwards (Forward or Backwards dependant on opponent's position)
Down B: Forward if laid in front of opponent
Backwards if laid behind
Smash Attacks -
Forward Smash: Diagonally Forward
Up Smash: Up
Down Smash: Diagonally Upwards (Front Sweep)
Diagonally Forward (Back Sweep
Aerials ( 77% ) -
Neutral Air: Forward
Forward Air: Forward
Back Air: Backwards (Tip hit gives an angle upwards)
Up Air: Diagonally Upwards (Forward or Backwards dependant on opponent's position)
Down Air: Upwards (Opponent grounded)
Down (Airborne opponent)
Grapple Hook: Forward
Grabs -
Forward Throw: Forward
Back Throw: backwards
Up Throw: Upwards
Down Throw: Upwards
1) These directions are from Samus's point of view. So if it says "Forward", your opponent will be knocked "Backwards".
2) As for edge recoveries; if the opponent is on the edge, its likely that you can knock them over the edge. If they stay a reasonable distance, the attack will knock them back(from their perspective).
Another thing to keep in mind, the data was collected on an opponent in the 120% range. This is only to be lightly referenced.
[][][][][][][][][][][][][][][][][][][][][]]boob[[][][][][][][][][][][][][][][][][][][][][]
Still got some else in my sleeve.