san-romanov
Smash Cadet
- Joined
- Mar 28, 2007
- Messages
- 54
Sheik doens't deserv to be gone. Sakurai only has to change his movement and moderate his speed, nothing else. What is your opinion ?
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Funny I forgot when ZSS was in a Zelda game, Sheik had a paralyzer that fired blasts and appeared fighting Ridley in Metroid.[/sarcasm] ZSS is NOT Sheik's replacement, just because they both have whips and are transformations of one character doesn't mean they're similar, cause if ZSS had a separate roster space I'm sure you wouldn't be saying that.I'm actually getting the feeling that ZSS may just be her replacement. They have their differences, but they look pretty similar, there's some moves that are almost exactly the same, and the specials have a lot in common. Basically like a Sheik that uses her chain for everything. The fighting style seems close enough for ZSS to be the replacement if they find it necessary.
That first sarcasm part made my day right there.Funny I forgot when ZSS was in a Zelda game, Sheik had a paralyzer that fired blasters and appeared fighting Ridley in Metroid.[/sarcasm] ZSS is NOT Sheik's replacement, just because they both have whips doesn't mean they're similar.
There is really no word as to Sheik's return or departure, while the Twilight Princess precedence in Brawl does affect her chances, no one said that was a reason not to include her, I'm still betting that's reason enough for Midna to appear in Brawl and not Sheik.
You're just saying that cause is a Samus transformation like Sheik is to Zelda, you wouldn't say it if ZSS had a separate space in the roster.I've looked around on youTube and a lot of the moves look the same. The Neutral A and Bair in particular. Also, I never said Sheik and Zamus were the same person, I said they had similarities in their fighting style. Like, a chargable, small knockback stagger move as a Neutral B, a whip as a Side B, very similar jumps and speeds. Obviously they wouldn't take all of Sheik's physics and give them to a different character, but it seems like a lot of the fighting style could've been retained.
Yup, that whole "unique" thing is gone. If it were a choice between ZSS and Sheik I'd pick ZSS (if only because I can't think of many deserving Metroid characters).The concept is really the same though. Samus is meant to be a powerhouse, but she can't move as well, whereas Zero Suit Samus is more of an agile combo-er.
That's like comparing Bowser and Dedede just because they're heavy.No, I understand there's differences in the transformation. As far as I know, they both have full movesets and can only be changed during a final smash (Or maybe the beginning of battle). The concept is really the same though. Samus is meant to be a powerhouse, but she can't move as well, whereas Zero Suit Samus is more of an agile combo-er. If anything, it's a better version, because they both have full movesets and you can still choose which better suits you, just like in Melee.
Even if she was a separate spot in the roster though, she still looks similar. She's still be a speedy human character in a body suit that combos well and has better movement than her counterpart.
It's 2.Besides if you ask me, at least it's not 3 transforming characters that all transform in the same way.
Not mentioning how he transforms doesn't help your case. >_>- Shiek = VB
- ZSS = Final Smash
- Pokémon Trainer = Forced to alternate between 3 unique characters using vB.
You missed it. Samus is the power of the team (not sure what the hell they did to her Charge Shot, but she embodies "power" nonetheless), Zero Suit is the speed. Zelda is the power of the team, Sheik is the speed. That was the unique thing. In a sense, these 2 share the exact same transformation.They're all unique, still more unique to each other than Mario is to say, Bowser, because they are standalone characters who rely on their moves. All the transforming characters are unique in their ways, I don't see why "it not beign unique anymore" prevents Shiek's return.