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Improving the chaingrab

#HBC | ZoZo

Shocodoro Blagshidect
Joined
Jan 12, 2009
Messages
9,801
Location
Land of Nether
So this came out of the box a while ago, and has been posted on the D3 boards already.

http://www.youtube.com/watch?v=5tq0ubY58tI

They say that it might allow their chaingrab to work longer, I guess that with falco's CG this allows you to cover less distance with the CG, to get more damage out of the CG before you spike.

Seeing as how much I suck at discovering things, maybe someone can get something out of this.

Feel free to lock if this turns out useless =)

edit: Maybe a true pivot > RBPG allow you to do a chaingrab without gaining distance after you regrabbed from a throw. Downthrow > dash > pivot > RPBG.
 

pure_awesome

Smash Lord
Joined
Sep 17, 2007
Messages
1,229
Location
Montreal, Canada
I was daydreaming about this for a while, but since we have RBPG and can alter the walking distance of the CG, I couldn't think of a way to apply it.

Anyone else?
 

#HBC | ZoZo

Shocodoro Blagshidect
Joined
Jan 12, 2009
Messages
9,801
Location
Land of Nether
I was daydreaming about this for a while, but since we have RBPG and can alter the walking distance of the CG, I couldn't think of a way to apply it.

Anyone else?
Well if your opponent is on 36% and in the wrong position to get spiked, doing a RPBG wont help.

Maybe a true pivot > RBPG allow you to do a chaingrab without gaining distance after you regrabbed from a throw. Downthrow > dash > pivot > RPBG.

**** I'm only making this harder :p
 

Hawks go Caw

Smash Ace
Joined
Feb 28, 2008
Messages
598
Location
New Orleans, LA
This works in the middle of a CG right? We should see if it reduces knockback of Dthrow like RBPG does.

Situations where this could possibly be helpful:
When CGing on a slope that's going downwards.
Not enough space to do a RBPG
Mindgames lolz (cop out of a reason)
 

kismet2

Smash Ace
Joined
Apr 22, 2008
Messages
816
Location
Columbus, GA
Maybe we could use this for aid in splattering Dedede since he goes slightly forward(around %36) and the amazing grab range from the pivot could regrab him and regrab him up to %90.
 

superglucose

Smash Apprentice
Joined
Apr 26, 2008
Messages
127
Maybe we could use this for aid in splattering Dedede since he goes slightly forward(around %36) and the amazing grab range from the pivot could regrab him and regrab him up to %90.
If we get a CG on DDD until 90% then that matchup is seriously borked.
 
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