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I'm planning to build a Japanese ranked match system for the next SSB, SSB4 on the web.

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
> Xiao-xiao
> We can just omit the things in the ruleset that don't work for everyone, and change them so the rules make sense.
In other words, your opinion is, zero suit samus shoultn't use her shells?
 

Xiao-Xiao

Smash Journeyman
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No, I think Zero Suit should be allowed to use her armor pieces and skills, but only after the host has killed themselves so that both fighters start at 0%.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
> Xiao-xiao
I have got it. And I agree it.
Yet as I have wrote, the current rule is that, until the time which the match starts, Zero suit Samus can cast her own armours only upward or downward in order not to disappear them.
And Even if Zero suit Samus's player don't have any intention to use them as projectiles. She cannot cast them away on the field. Only after the organizer has killed him/herself, she can.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
I have translated the current rules and regulations before, but in them, it seems there're many rules and regulations that are not listed there.
So I will try to write and translate them as far as I know.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
1. Beginner rank
When I have translated, I used this word.
This word refers "the below rank of 1st rank". In japanese, there's no words.
If you want a Dan, you must challenge against the organizer.
This tournament is called "a tournament to win the 1st rank". Those whose character's Dan is nothing can participate.

When you defeat the organizer, you promote to 1st rank.

2. Rank
This is literal translation of 'Dan'. Despite the original meaning of rank, this "Rank" is better when the "rank" is higher.
2nd Rank(Dan) is better than 1st Rank(Dan).
And I will not use Rank any more, but use Dan.

3. Dan of your character
Dan is not representing your Dan, but your characters'.
In other word, you can have(register) more than 1 characters. And each of them have separated Dan.
When you add other character, you have to challenge "a tournament to win the 1st rank" again.

4. Conditions to add your new character
The current regulation is
1. When your character's Dan is over 5th, you can add 2nd character.
( I'm not sure that "over" includes that number. In this sentence, I mean "over 5th" is inclusive. )
2. When your summation of your characters' Dan is over 12, you can add 3rd character.
( this "over" also means inclusive. )
3. When you can add characters 1 more than, this right is never lost.
So when you can add 2nd character, once you can cancel your character, you never lose your right to add 2nd character
even if your 1st character Dan is below 5th.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
5. Tournaments
The organizer must have an announce that s/he is going to have a tournament in advance.
And s/he also have to announce that tournament is what Dan's.
And players need to have nth-Dan-character to be participant that tournament.
This rule is also effective when the Dan is beginner.

example.
When the organizer refers he's going to have 5th Dan tournament, only the player who have 5th Dan character can be a participant.

6. To be a participant
As I have written, the player must obey and write this form, "code@name character points".
But I don't know how organizers detect the impropriety of the players' manipulation of their characters, and points.
When the applicant is more than that tournament's participant-capacity, the organizer have a lottery.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
I'd like to talk my plans.

1. Beginner Dan
There's "a tournament to win the 1st Dan." in the current one. I intend to do away with it.
Because it'll be borne by organizers.
When you register a character, your character belongs to 1st Dan soon.

2. When you finish the 1st Dan tournament with minus points
Your character lose the rights to participate any tournaments for a several days.
"A several days" is not specified for now. It'll be up to the points and your character capacity.

3. Character capacity
the current rule is, you can have at most 3 characters. I'd like to increase this cap.
And I plan to relax the condition. Tentatively I have a plan that cap is up to 5.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
4. Score
Your characters have Dan. And I plan that you have score.
When you defeat your opponent, you will get your score, of course when you lose you lose your score.
The score is calculated by you and your opponent's usage. and you and your opponent's score.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
Sorry I'm away for a while. I'm back now. Does anyone have questions?
OR anyone have desires ?
 
Last edited:

Substitution

Deacon Blues
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MisterVideo
Sure, if I we're to make my character of choice "random" (or the random option), would it penalize me (since it would make me a different character every time)?
 

okawa

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Joined
Dec 24, 2013
Messages
46
> MisterVideoGaming
I'm not sure of getting what you say, when my answer is different waht you want, reply more and inform of me.

According to the current rule, Players can choose Random as a fighter, When there're Random players in the tournament,
the organizer have to choose his/her fighter by putting a tip on "Random".
This means, the random player cannot choose a player by himself, the organizer chooses.

But it's troublesome and take more time to have a match, so I'm now planning that Random is not able to chosen.
That's why the tournament goes more effective, and to be less burden for organizers.

If there're so many random players, I have to reconsider my ideas.
 

Substitution

Deacon Blues
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MisterVideo
> MisterVideoGaming
I'm not sure of getting what you say, when my answer is different waht you want, reply more and inform of me.

According to the current rule, Players can choose Random as a fighter, When there're Random players in the tournament,
the organizer have to choose his/her fighter by putting a tip on "Random".
This means, the random player cannot choose a player by himself, the organizer chooses.

But it's troublesome and take more time to have a match, so I'm now planning that Random is not able to chosen.
That's why the tournament goes more effective, and to be less burden for organizers.

If there're so many random players, I have to reconsider my ideas.
Wait, how can the organizer pick the random character?
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
Oh I don't know there's a replying function so far.

Wait, how can the organizer pick the random character?
When each random player choose random, it's not clear that they are cheating or not.
So the organizer choose, and let the player to use it.
The organizer must broadcast the tournament, so it's fair choice.

I wish it's enough answer for you.
 

Substitution

Deacon Blues
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Oh I don't know there's a replying function so far.



When each random player choose random, it's not clear that they are cheating or not.
So the organizer choose, and let the player to use it.
The organizer must broadcast the tournament, so it's fair choice.

I wish it's enough answer for you.
...I guess that works.
But, let's say we decide to do a large scale tournament.
Would the points ranking go into that?
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
...I guess that works.
But, let's say we decide to do a large scale tournament.
Would the points ranking go into that?
Current tournaments only can participate up to 6 players.
It seems that they cannot be large one.

Danisen is not large-scale touranemnt but high-frequency tournament.
A tournament only can participate up to 6, but there're 1~2 times a week for now.
I guess when Danisen have begun, there were more tournaments a week.

Do you want more and more large-scale touranemnt? Then Shall we consider and discuss large-scale Danisen.
 

Substitution

Deacon Blues
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Current tournaments only can participate up to 6 players.
It seems that they cannot be large one.

Danisen is not large-scale touranemnt but high-frequency tournament.
A tournament only can participate up to 6, but there're 1~2 times a week for now.
I guess when Danisen have begun, there were more tournaments a week.

Do you want more and more large-scale touranemnt? Then Shall we consider and discuss large-scale Danisen.
It depends....
If this comes around, you might have to consider EVO or Apex..

Though, just a quick question. How would we set this up (from a technical standpoint, like picking opponents, and streaming (one of the bigger problems for the 3DS scene)?
Especially when it comes to playing other opponents far away (though, this is implying that we get an online mode like Brawl's)...
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
thanks your eager questions.

It depends....
If this comes around, you might have to consider EVO or Apex..

Though, just a quick question. How would we set this up (from a technical standpoint, like picking opponents, and streaming (one of the bigger problems for the 3DS scene)?
Especially when it comes to playing other opponents far away (though, this is implying that we get an online mode like Brawl's)...
I'm only planning tournaments in the internet. So I have no intentions to the big tournament is held like Apex.
That's why I don't afford to be held it, nor I don't live in the U.S.

>How would we set this up?
I'm going to build a system, that helps organizers to have tournaments, and helps players to manage their status.
(But I wonder I build it successfully XD)

Streaming is... it depends on the organizer, according to the current one, every organizers streams in the japanese streaming sites.
Organizers can use Justin.tv or Ustream.tv or something.

> Especially when it comes to playing other opponents far away
Danisen is only held in the Internet. When it's unveiled that SSB4 don't have Internet function,
Danisen becomes a dead issue.
 

Substitution

Deacon Blues
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MisterVideo
thanks your eager questions.
You're welcome.

Streaming is... it depends on the organizer, according to the current one, every organizers streams in the japanese streaming sites.
Organizers can use Justin.tv or Ustream.tv or something.
Now that I think about it, streaming won't be much of a problem (one of the bigger sites is Twitch, which is very reliable).

> Especially when it comes to playing other opponents far away
Danisen is only held in the Internet. When it's unveiled that SSB4 don't have Internet function,
Danisen becomes a dead issue.
It most likely will, since Kid Icarus: Uprising had it.
The only question would be "how it'll work?"...
The best way for this to work is if it had:
1. A community system (think Mario Kart 7).
And 2. A player search system (like Street Fighter IV).
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
Wow there's also a function that uses a partially reference.
I try to use partially reference.

It most likely will, since Kid Icarus: Uprising had it.
The only question would be "how it'll work?"...
The best way for this to work is if it had:
1. A community system (think Mario Kart 7).
And 2. A player search system (like Street Fighter IV).
> how it'll work?
That's the biggest problem.
I'm now granted the next Internet system is similar to that of SSBB and developing site.
But I think whether SSB4 Internet system is, my site will work properly.

My conception is, the site won't be SNS-like, only provides the information.
Here are examples.
1. When tournaments are held.
2. Who belongs to which Dan.
3. Players' score.
4. Scores by Characters.

Anyone want other information? tell me!
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
I'm now intending to use "Sign in with Twitter".
How do you think of it? I guess almost all of you use Twitter, so I think it's convenience.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
I'm afraid I cannot make you understood with my english.

I'm trying to implement viewing statistics. All of tournaments' results are recorded, and they are enabled to see.

According to Google translator , what I'd like to say is the below.
I'm trying to implement the statistics function.
You can see immediately what for you feel hard or not.
 

Takehiko

Smash Journeyman
Joined
Jun 12, 2013
Messages
272
NNID
FoldedMachi
If you need a translator, I speak japanese,and can help you
 

Frostwraith

The Demon King
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@ O okawa : You got an interesting idea here, showing how tournaments work in Japan.

However, I should warn you about posting multiple messages in a row. If you want to add something to one of your posts, use the edit feature to change it. Of course, some exceptions will be tolerated and you're also new here. Anyway, consider editing your posts if you want to add something to them. The reply feature can also be used to respond to multiple messages in one post. Just click on it for every post you wish to reply to. To tag other users, use the @ symbol followed by an username.

With all this said, welcome to Smashboards. If you have any questions regarding the site, its features or the rules, feel free to ask me or another staff member.
 

[TSON]

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oTSONo
The best word to use for "Dan" is the English word "score". That is really the closest thing we have. Ideally if you would like to use the word "rank", you would probably have to use letters rather than numbers.
For example, A rank is better than B rank.
Usually in English speaking countries ranks don't use numbers because it makes the scores (calculated with points) confusing.

I'll help clean up some of your posts, but I can't do them all right now.

1. General Rules
The tournament is based on stock matches.
A tournament can have from 4 to 6 participants.
The winner gains 1 point. And the loser losts 1 point.
With +3 points, a player is promoted to the next rank; with -3 points the player is demoted.
(If a player is rank one, -3 points means that the player loses the right to participate in any tournament that day)
The winner continues to fight the match, and the loser has to wait until the next match.
Points are kept after the tournament ends.
(1st rank players don't keep their points if their points are less than 0)

The tournament ends when there are two participants that are promoted, or two that are demoted, or if the tournament exceeds 2 hours.
However, when there are 2 promoted players within 50 minutes (30 minutes for 4 people), the tournament does not end, and the organizer adds a reserved player.
The tournament continues until one more player is promoted - or until the tournament exceeds 2 hours.
# When all players agree, the organizer can allow a reserved player to enter even the time has exceeded 50 minutes.
1-2. Match Rules
Stock Match - 3 stocks
3 stages are legal: Battlefield, Final Destination, and Smashville.
Time is 10 minutes.
No items.
Other rules can not be changed.

Zelda and Sheik are counted as one character.
Pokemon Trainer is as well. Samus and Zero Suit Samus aren't. This means you cannot switch to Zero Suit Samus after the match begins.
The winner of the stock match advances.

1-3. When the Match Starts
When the organizer is finished SDing, the match begins.
2 players must face off.
When the stage is Battlefield, players stand on the lowest platforms, one on the left, and one on the right.
When the stage is Final Destination or Smashville, the players must begin with a good distance between them.
ROB must use Neutral B when the match begins.
Wario must use Down B when the match begins.
Throwing Zero Suit Samus's armor pieces upward and downward is permitted in order to keep them alive while setting the match up, but the player mustn't throw them left nor right.
When the match begins, the player be careful that the armor pieces are not still bouncing.
If the player doesn't want to use the armor pieces in the match, s/he must throw them away AFTER the match begins - NOT before.

1-4. When You Participate
Participants are required to enter their info while adhering to this format:
The format is "code@name character points".
And they are also required to have their raw ID visible.

codicils by the translator
"raw ID" refers NicoNico Douga's ID. there users can hide their own ID.

1-5. Banned Tactics
Meta Knight's Infinite Dimensional Cape glitch.
Other glitches that allow stalling (preventing match progression). When stalling occurs, the player who initiated the stalling forfeits the match.
Round-trip "scrooging" underneath a stage - round-trips are not allowed, however players may go one-way.
# Scrooging is travelling from one ledge, under a stage, and then up to the height of the opposite ledge - for example, Meta Knight gliding from the left ledge of Final Destination to the right ledge.
# The player can do another one way trip when s/he lands, or gains damage (excluding the off-screen magnifier).
Cliff-grabbing more than 60 times.
(The player in violation automatically loses the match, even if the player defeats his/her opponent.)

Transforming between Zelda and Sheik before the match begins.
Chaingrabbing, infiniting, or otherwise using attacks or grabs for the sole purpose of wasting time.
(When the opponent has enough damage to lose his/her stock from an attack, the player must end their chaingrabs/infinites)
Forfeitting. (Excessive violation of this rule may lead to the player losing the right to participate in tournaments)

Launching anything except regular Japanese SSBB.
# That means launching foreign versions of SSBB, or loading from a HDD is prohibited.

Hacks are prohibited. If a player wishes to save a replay, using the cheat allowing for replays over the length of 2 minutes is permitted.
All other hacks are prohibited - even music replacements.
If it is revealed that a player uses hacks, s/he forfeits the match.
I wasn't too sure about the whole The format is "code@name character points". part. What is "code"?
 
Last edited:

okawa

Smash Cadet
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Dec 24, 2013
Messages
46
@ Frostwraith Frostwraith
thanks your warning. You say we should make effort to have less posts as possible.
And I'm now trying @. Does it work well?

@TSON
The best word to use for "Dan" is the English word "score". That is really the closest thing we have. Ideally if you would like to use the word "rank", you would probably have to use letters rather than numbers.
For example, A rank is better than B rank.
Usually in English speaking countries ranks don't use numbers because it makes the scores (calculated with points) confusing.

I'll help clean up some of your posts, but I can't do them all right now.

I wasn't too sure about the whole The format is "code@name character points". part. What is "code"?
Score is actually different from Japanese "Dan", So for now I determine to use the original word "Dan".
Or, We may have other unique name that represents a certain Dan.... (It's also required some discussion)

In the my posts, "CODE", is called in Japan. And I didn't know that is'nt correct English. Waht I mean is
"A neccessary unique sequence of Number when a player have a battle with others on the Internet" How should I say it in English?
 

Frostwraith

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@ Frostwraith Frostwraith
thanks your warning. You say we should make effort to have less posts as possible.
Yes. It's a policy of this forum to avoid posting multiple messages in a row. You can edit them by clicking on the "Edit" option below your posts. It's useful if you want to add something to a post.

And I'm now trying @. Does it work well?
Yes, that's how it's done. When you tag another member using the @ symbol, the tagged user is notified about it.
 

[TSON]

Hella.
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oTSONo
In the my posts, "CODE", is called in Japan. And I didn't know that is'nt correct English. Waht I mean is
"A neccessary unique sequence of Number when a player have a battle with others on the Internet" How should I say it in English?
Oh, okay. So that would technically be correct, but it would be more descriptive if you called it an ID since it's a unique code. Maybe even describe it a little by calling it a Battle ID or something.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
@ Frostwraith Frostwraith
I keep it in my mind, but when you find some violations, tell me.

@[TSON]
I appreciate you. I overheard you're trying to purify my dirty english rules and regulations. I'm looking forward to have your clear ones (asap!). XD
 

okawa

Smash Cadet
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Dec 24, 2013
Messages
46
誰か翻訳を手伝ってくれませんかね。
Does anyone help me translating?

If you have any intentions, contact me. My skype is r.okawa.
 

okawa

Smash Cadet
Joined
Dec 24, 2013
Messages
46
@ X xquqx
thanks your reply, I'd like to view this site as a reference.

@ Wolfie557 Wolfie557
I guess even google translate doesn't work well because Japanese and English are totally different... :(
 
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