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Lol. Good ****.Tom Nook: Fire Arms.
Toad: Drugs you cant get in the pharmacy
Tingle: Sex Toys/Outfits.
Tom Nook: Fire Arms.
Toad: Drugs you cant get in the pharmacy
Tingle: Sex Toys/Outfits.
Adventure mode idea seems amazing, but the battle idea would be weird. I could see it working for the 3DS or the gamepad where you have all your purchased items on the touchscreen, and choose which one you want.Treasure Maps!
They could lead ya to a location in the adventure mode like, for example, a tree. Smash the tree and a prize will fall out. Or down smash the ground in a certain area, or perform an action as a specific character, like mario's fireball to ignite a fuse, or the villager's axe to chop down a tree. Man what's with all these trees hidin loot?
Equipment!
Purchasing a beam sword would let ya carry it around with ya on adventure mode, or you could take it out once for a battle, same with food and junk. Equippable stickers could return, but only stay with you for a single run through adventure mode. Hey, maybe you could incorporate some sorta fetch quest in the adventure mode with this...Octorok wants a deku nut and will give ya a trophy as a reward...
Anyway, just throwin out ideas on how a shop could improve the adventure mode.
That's exactly the point. You use the gamepad or 3ds.Adventure mode idea seems amazing, but the battle idea would be weird. I could see it working for the 3DS or the gamepad where you have all your purchased items on the touchscreen, and choose which one you want.